include_directories(
	${GLEXT_INCLUDE_DIR}
	${OPENGL_INCLUDE_PATH}
)

link_libraries (
	piglitutil_${piglit_target_api}
	${OPENGL_gl_LIBRARY}
)

piglit_add_executable (gl-1.3-alpha_to_coverage_nop alpha_to_coverage_nop.c)
piglit_add_executable (gl-1.3-texture-env texture-env.c)

# vim: ft=cmake:
