// SPDX-FileCopyrightText: 2023 KylinSoft Co., Ltd.
//
// SPDX-License-Identifier: Expat

#define _POSIX_C_SOURCE 200809L
#include <assert.h>
#include <stdlib.h>
#include <string.h>

#include <linux/input-event-codes.h>

#include <kywc/log.h>

#include "effect/fade.h"
#include "input/cursor.h"
#include "input/event.h"
#include "output.h"
#include "painter.h"
#include "theme.h"
#include "util/color.h"
#include "util/macros.h"
#include "widget/menu.h"

#define SUB_MENU_GAP (2)
#define SUB_MENU_OVERLAP (4)
#define MENU_FLIP_HEIGHT (12)

static void menu_update_shown_item(struct menu *menu, int offset);

static void menu_draw_item(struct menu_item *item, bool force)
{
    if (!force && !item->redraw) {
        return;
    }
    item->redraw = false;

    struct theme *theme = theme_manager_get_theme();
    uint32_t text_attrs = item->checked ? TEXT_ATTR_CHECKED : TEXT_ATTR_NONE;
    text_attrs |= item->submenu ? TEXT_ATTR_SUBMENU : TEXT_ATTR_NONE;
    text_attrs |= item->key ? TEXT_ATTR_ACCEL : TEXT_ATTR_NONE;

    if (item->item_type == ITEM_TYPE_FLIP_UP || item->item_type == ITEM_TYPE_FLIP_DOWN) {
        widget_set_text(item->content, item->text, TEXT_ALIGN_CENTER, text_attrs);
        widget_set_size(item->content, item->menu->width, MENU_FLIP_HEIGHT);
    } else {
        widget_set_text(item->content, item->text,
                        theme->text_is_right_align ? TEXT_ALIGN_RIGHT : TEXT_ALIGN_LEFT,
                        text_attrs);
        widget_set_size(item->content, item->menu->width, item->menu->item_height);
        widget_set_hovered_color(item->content, theme->accent_color, theme->normal_radius);
    }
    widget_set_shortcut(item->content, item->shortcut);
    widget_set_font(item->content, theme->font_name, theme->font_size);
    widget_set_layout(item->content, theme->layout_is_right_to_left);

    float *front_color = item->activated ? theme->active_text_color : theme->inactive_text_color;
    widget_set_front_color(item->content, front_color);
    uint32_t border_mask = item->separator ? BORDER_MASK_TOP : BORDER_MASK_NONE;
    widget_set_border(item->content, theme->active_border_color, border_mask, theme->border_width);

    widget_update(item->content, true);
}

static void menu_set_clip_item(struct menu *menu, struct menu_item *item)
{
    if (!menu || !item || !menu->exceed_output) {
        return;
    }

    struct ky_scene_node *node = NULL;
    int height = menu->clip_item_height;
    bool is_bottom = menu->shown_start + menu->shown_item == menu->item_count;
    if (menu->clip_item) {
        node = ky_scene_node_from_widget(menu->clip_item->content);
        pixman_region32_clear(&node->clip_region);
        pixman_region32_clear(&node->input_region);
        menu->clip_item = NULL;
    }

    /* do not show item if flip item shown and clip_item_height is 0 */
    if (menu->shown_start && !is_bottom && !menu->clip_item_height) {
        item->shown = false;
        ky_scene_node_set_enabled(&item->tree->node, false);
        return;
    }

    if (is_bottom || !menu->shown_start) {
        height += MENU_FLIP_HEIGHT;
    }

    pixman_region32_t region;
    pixman_region32_init_rect(&region, 0, is_bottom ? menu->item_height - height : 0, menu->width,
                              height);
    node = ky_scene_node_from_widget(item->content);
    ky_scene_node_set_clip_region(node, &region);
    ky_scene_node_set_input_region(node, &region);
    pixman_region32_fini(&region);

    menu->clip_item = item;
}

static void menu_not_exceed_output(struct menu *menu)
{
    if (menu->flip_up) {
        menu->flip_up->shown = false;
    }
    if (menu->flip_down) {
        menu->flip_down->shown = false;
    }
    if (menu->clip_item) {
        struct ky_scene_node *node = ky_scene_node_from_widget(menu->clip_item->content);
        pixman_region32_clear(&node->clip_region);
        pixman_region32_clear(&node->input_region);
        menu->clip_item = NULL;
    }
    menu->exceed_output = false;
    ky_scene_decoration_set_surface_size(menu->deco, menu->width, menu->height);
}

static void menu_exceed_output(struct menu *menu, int output_height)
{
    if (!menu->flip_up) {
        menu->flip_up = menu_add_item(menu, "▴", 0, NULL, menu);
        menu->flip_up->item_type = ITEM_TYPE_FLIP_UP;
        widget_set_enabled(menu->flip_up->content, true);
        menu_draw_item(menu->flip_up, true);
    }
    if (!menu->flip_down) {
        menu->flip_down = menu_add_item(menu, "▾", 0, NULL, menu);
        menu->flip_down->item_type = ITEM_TYPE_FLIP_DOWN;
        widget_set_enabled(menu->flip_down->content, true);
        menu_draw_item(menu->flip_down, true);
    }
    menu->exceed_output = true;
    ky_scene_node_set_position(&menu->flip_up->tree->node, 0, 0);
    ky_scene_node_set_position(&menu->flip_down->tree->node, 0, output_height - MENU_FLIP_HEIGHT);
    ky_scene_decoration_set_surface_size(menu->deco, menu->width, output_height);
}

static void menu_adjust_exceed_output(struct menu *menu)
{
    struct output *output = menu->root->output;
    if (!output) {
        return;
    }

    struct theme *theme = theme_manager_get_theme();
    int usable_height = output->geometry.height - 2 * theme->border_width;
    menu->clip_item_height = (usable_height - 2 * MENU_FLIP_HEIGHT) % menu->item_height;
    menu->shown_item = (usable_height - 2 * MENU_FLIP_HEIGHT) / menu->item_height + 1;
    if (menu->shown_item > menu->item_count) {
        menu->shown_item = menu->item_count;
    }

    if (menu->height <= usable_height) {
        menu_not_exceed_output(menu);
    } else if (menu->height > usable_height) {
        menu_exceed_output(menu, usable_height);
    }
}

static void menu_render_items(struct menu *menu, bool force)
{
    if (wl_list_empty(&menu->items) || (!force && !menu->redraw)) {
        return;
    }
    menu->redraw = false;

    struct theme *theme = theme_manager_get_theme();
    int max_width = 0, max_height = 0, max_shortcut_width = 0;
    int width = 0, height = 0, shortcut_width = 0, shortcut_height = 0;
    int ascent = 0, descent = 0;
    int item_count = 0;

    struct menu_item *item, *last_item = NULL;
    wl_list_for_each_reverse(item, &menu->items, link) {
        if (item->item_type != ITEM_TYPE_NORMAL) {
            continue;
        }
        painter_get_text_size(item->text, theme->font_name, theme->font_size, &width, &height);
        if (width > max_width) {
            max_width = width;
        }
        if (height > max_height) {
            max_height = height;
        }
        if (item->enabled) {
            item->first = item_count == 0;
            last_item = item;
            item_count++;
        }
        if (!item->shortcut) {
            continue;
        }
        painter_get_text_size(item->shortcut, theme->font_name, theme->font_size, &shortcut_width,
                              &shortcut_height);
        if (shortcut_width > max_shortcut_width) {
            max_shortcut_width = shortcut_width;
        }
        if (shortcut_height > max_height) {
            max_height = shortcut_height;
        }
    }
    if (last_item) {
        last_item->last = true;
    }

    painter_get_text_metrics(theme->font_name, theme->font_size, &ascent, &descent);
    if (max_height > ascent + descent) {
        height = max_height + 18;
    } else {
        height = ascent + 18 + descent * 0.35;
    }
    width = max_width + max_shortcut_width + height * 1.75;

    if (width != menu->width) {
        menu->width = width;
        force = true;
    }
    if (height != menu->item_height) {
        menu->item_height = height;
        force = true;
    }

    menu->height = menu->item_height * item_count;
    menu->item_count = item_count;

    /* update all enable item */
    wl_list_for_each_reverse(item, &menu->items, link) {
        if (!item->enabled) {
            continue;
        }
        menu_draw_item(item, force);
    }
}

static void menu_set_enabled(struct menu *menu, bool enabled)
{
    if (menu->enabled == enabled) {
        return;
    }

    struct menu_item *item = NULL;
    menu->current = NULL;
    menu->hovered = NULL;
    menu->enabled = enabled;
    menu->shown_start = 0;
    ky_scene_node_set_enabled(&menu->tree->node, enabled);

    if (enabled) {
        ky_scene_node_raise_to_top(&menu->tree->node);
        menu_render_items(menu, false);
        menu_adjust_exceed_output(menu);
        if (menu->exceed_output) {
            menu->flip_up->shown = false;
            menu->flip_down->shown = true;
        }
    } else {
        wl_list_for_each_reverse(item, &menu->items, link) {
            if (item->enabled && item->submenu) {
                menu_set_enabled(item->submenu, false);
            }
        }
    }

    if (menu->fade_enabled) {
        struct output *output = menu->root ? menu->root->output : NULL;
        popup_add_fade_effect(&menu->tree->node, enabled, !menu->parent, !menu->parent,
                              output ? output->base.state.scale : 1.0f);
    }

    int index = 0;
    wl_list_for_each_reverse(item, &menu->items, link) {
        if (!item->enabled) {
            continue;
        }
        if (item->item_type != ITEM_TYPE_NORMAL) {
            ky_scene_node_set_enabled(&item->tree->node, item->shown);
            continue;
        }

        item->shown = index >= menu->shown_start && index < menu->shown_start + menu->shown_item;
        if (item->shown) {
            ky_scene_node_set_position(&item->tree->node, 0, index * menu->item_height);
        }
        ky_scene_node_set_enabled(&item->tree->node, item->shown);

        widget_set_hovered(item->content, false);
        widget_set_enabled(item->content, enabled);
        widget_update(item->content, true);

        index++;
        if (menu->exceed_output && index == menu->shown_start + menu->shown_item) {
            menu_set_clip_item(menu, item);
        }
    }

    if (menu->parent) {
        return;
    }

    /* clear grab when disable a root-menu */
    if (!enabled) {
        seat_end_pointer_grab(menu->seat, &menu->pointer_grab);
        seat_end_keyboard_grab(menu->seat, &menu->keyboard_grab);
        seat_end_touch_grab(menu->seat, &menu->touch_grab);
    } else {
        seat_start_pointer_grab(menu->seat, &menu->pointer_grab);
        seat_start_keyboard_grab(menu->seat, &menu->keyboard_grab);
        seat_start_touch_grab(menu->seat, &menu->touch_grab);
    }
}

static void menu_set_position(struct menu *menu, int x, int y)
{
    struct output *output = menu->root->output;
    if (!output) {
        return;
    }

    /* keep menu visible in the output */
    struct kywc_box *geo = &output->geometry;
    int max_x = geo->x + geo->width;
    int max_y = geo->y + geo->height;

    struct theme *theme = theme_manager_get_theme();
    int offset = theme->border_width;
    int extend = theme->border_width * 2;

    /* use (x, y) when root-menu */
    int lx = x, ly = y;
    /* otherwise use parent item pos */
    struct menu_item *parent = menu->parent;
    if (parent) {
        ky_scene_node_coords(&parent->tree->node, &lx, &ly);
        lx -= offset, ly -= offset;
    }

    int width = menu->width + extend;
    int height = menu->height + extend;

    if (!parent) {
        if (theme->layout_is_right_to_left) {
            x = CLAMP(x - width, geo->x, max_x - width);
        } else {
            x = CLAMP(x, geo->x, max_x - width);
        }
        if (menu->exceed_output) {
            y = geo->y;
        } else {
            y = CLAMP(y, geo->y, max_y - height);
        }
    } else {
        int parent_width = parent->menu->width + extend;
        if (theme->layout_is_right_to_left) {
            if (lx - geo->x < width) {
                x = parent_width - SUB_MENU_OVERLAP;
            } else {
                x = -width - SUB_MENU_GAP;
            }
        } else {
            if (lx + parent_width + width > max_x) {
                x = -width + SUB_MENU_OVERLAP;
            } else {
                x = parent_width + SUB_MENU_GAP;
            }
        }
        int off_y = ly + height - max_y;
        if (menu->exceed_output) {
            y = geo->y - ly;
        } else if (off_y > 0) {
            y -= off_y;
        }
        x += lx, y += ly;
    }

    ky_scene_node_set_position(&menu->tree->node, x + offset, y + offset);
}

static bool menu_item_action(struct menu_item *item)
{
    if (item->action) {
        return item->action(item, item->key, item->data);
    }
    return false;
}

static void menu_shown_by_current_item(struct menu_item *item)
{
    struct menu *menu = item->menu;
    if (!menu->exceed_output) {
        return;
    }
    int index = 0;
    struct menu_item *tmp;
    wl_list_for_each_reverse(tmp, &menu->items, link) {
        if (!tmp->enabled || tmp->item_type != ITEM_TYPE_NORMAL) {
            continue;
        }
        if (tmp == item) {
            break;
        }
        index++;
    }
    if (index < menu->shown_start || index > menu->shown_start + menu->shown_item - 2) {
        menu_update_shown_item(menu, index < menu->shown_start
                                         ? index - menu->shown_start
                                         : index - menu->shown_start - menu->shown_item + 2);
    }
}

static void menu_item_set_hovered(struct menu_item *item)
{
    struct menu_item *hovered = item->menu->hovered;
    if (hovered == item) {
        return;
    }

    if (hovered) {
        widget_set_hovered(hovered->content, false);
        widget_update(hovered->content, true);
        if (hovered->submenu) {
            menu_set_enabled(hovered->submenu, false);
        }
    }

    widget_set_hovered(item->content, true);
    widget_update(item->content, true);
    item->menu->hovered = item;
}

static struct menu_item *menu_first_item(struct menu *menu)
{
    struct menu_item *item;
    wl_list_for_each_reverse(item, &menu->items, link) {
        if (item->enabled && item->activated && item->item_type == ITEM_TYPE_NORMAL) {
            return item;
        }
    }
    return NULL;
}

static struct menu_item *menu_prev_or_next_item(struct menu *menu, struct wl_list *link, bool next)
{
    struct wl_list *node = next ? link->prev : link->next;
    /* skip list head */
    if (node == &menu->items) {
        node = next ? menu->items.prev : menu->items.next;
    }

    struct menu_item *item = wl_container_of(node, item, link);
    bool skip = !item->enabled || !item->activated || item->item_type == ITEM_TYPE_FLIP_UP ||
                item->item_type == ITEM_TYPE_FLIP_DOWN;
    return skip ? menu_prev_or_next_item(menu, node, next) : item;
}

static void menu_hover_prev_or_next(struct menu *menu, bool next)
{
    if (wl_list_empty(&menu->items)) {
        return;
    }

    struct menu_item *item = menu->hovered
                                 ? menu_prev_or_next_item(menu, &menu->hovered->link, next)
                                 : menu_first_item(menu);
    if (item) {
        menu_item_set_hovered(item);
        menu_shown_by_current_item(item);
    }
}

static void submenu_show(struct menu *menu, bool hovered)
{
    menu_set_enabled(menu, true);
    menu_set_position(menu, 0, 0);
    menu->root->current = menu;
    if (hovered) {
        menu_hover_prev_or_next(menu, true);
    }
}

static void menu_update_shown_item(struct menu *menu, int offset)
{
    if (!menu || !menu->exceed_output) {
        return;
    }
    int shown_start = CLAMP(menu->shown_start + offset, 0, menu->item_count - menu->shown_item);
    if (shown_start == menu->shown_start) {
        return;
    }
    menu->shown_start = shown_start;

    int position_y = 0;
    bool is_bottom = menu->shown_start + menu->shown_item == menu->item_count;
    if (menu->shown_start) {
        position_y = MENU_FLIP_HEIGHT;
    }
    if (is_bottom) {
        position_y =
            MENU_FLIP_HEIGHT - (menu->item_height - menu->clip_item_height - MENU_FLIP_HEIGHT);
    }

    menu->flip_up->shown = menu->shown_start ? true : false;
    menu->flip_down->shown = is_bottom ? false : true;

    int index = 0;
    struct menu_item *item, *record_item = NULL;
    wl_list_for_each_reverse(item, &menu->items, link) {
        if (!item->enabled) {
            continue;
        }
        if (item->item_type != ITEM_TYPE_NORMAL) {
            ky_scene_node_set_enabled(&item->tree->node, item->shown);
            continue;
        }
        item->shown = index >= menu->shown_start && index < menu->shown_start + menu->shown_item;
        if (item->shown) {
            if (is_bottom && index == menu->shown_start) {
                record_item = item;
            }
            ky_scene_node_set_position(
                &item->tree->node, 0, (index - menu->shown_start) * menu->item_height + position_y);
        }
        ky_scene_node_set_enabled(&item->tree->node, item->shown);

        index++;
        if (index == menu->shown_start + menu->shown_item && !record_item) {
            record_item = item;
        }
    }
    menu_set_clip_item(menu, record_item);
}

static bool menu_item_hover(struct seat *seat, struct ky_scene_node *node, double x, double y,
                            uint32_t time, bool first, bool hold, void *data)
{
    struct menu_item *item = data;

    if (!item->activated) {
        return false;
    }

    if (item->item_type == ITEM_TYPE_FLIP_UP || item->item_type == ITEM_TYPE_FLIP_DOWN) {
        menu_update_shown_item(item->menu, item->item_type == ITEM_TYPE_FLIP_UP ? -1 : 1);
        return false;
    }

    if (first) {
        cursor_set_image(seat->cursor, CURSOR_DEFAULT);
    } else if (item->menu->hovered == item) {
        return false;
    }

    menu_item_set_hovered(item);
    item->menu->root->current = item->menu;

    if (item->submenu) {
        submenu_show(item->submenu, false);
    }

    /* make sure parent item is hovered */
    if (item->menu->parent) {
        menu_item_set_hovered(item->menu->parent);
    }

    return false;
}

static void menu_item_leave(struct seat *seat, struct ky_scene_node *node, bool last, void *data)
{
    struct menu_item *item = data;
    /* don't if submenu is enabled */
    if (!item->action || (item->submenu && item->submenu->enabled)) {
        return;
    }

    if (item->item_type == ITEM_TYPE_FLIP_UP || item->item_type == ITEM_TYPE_FLIP_DOWN) {
        return;
    }

    if (item->menu->hovered == item) {
        widget_set_hovered(item->content, false);
        widget_update(item->content, true);
        item->menu->hovered = NULL;
    }
}

static void menu_item_click(struct seat *seat, struct ky_scene_node *node, uint32_t button,
                            bool pressed, uint32_t time, enum click_state state, void *data)
{
    struct menu_item *item = data;
    /* do actions when released */
    if (!item->activated || !LEFT_BUTTON_RELEASED(button, pressed)) {
        return;
    }

    if (item->item_type == ITEM_TYPE_FLIP_UP || item->item_type == ITEM_TYPE_FLIP_DOWN) {
        return;
    }

    if (menu_item_action(item)) {
        menu_hide_root(item->menu->root);
    }
}

static const struct input_event_node_impl menu_item_impl = {
    .hover = menu_item_hover,
    .leave = menu_item_leave,
    .click = menu_item_click,
};

static struct ky_scene_node *menu_item_get_root(void *data)
{
    struct menu_item *item = data;
    struct menu *menu = item->menu;
    while (menu->parent) {
        menu = menu->parent->menu;
    }
    return &menu->tree->node;
}

static bool menu_shortcut(struct menu *menu, uint32_t key)
{
    struct menu_item *item;
    wl_list_for_each(item, &menu->items, link) {
        if (!item->enabled || !item->activated || item->key != key) {
            continue;
        }
        if (menu_item_action(item)) {
            return true;
        } else if (item->submenu) {
            submenu_show(item->submenu, true);
            menu_item_set_hovered(item);
        }
        break;
    }
    return false;
}

static bool keyboard_grab_key(struct seat_keyboard_grab *keyboard_grab, struct keyboard *keyboard,
                              uint32_t time, uint32_t key, bool pressed, uint32_t modifiers)
{
    static bool left_alt = false, right_alt = false;
    if (!pressed) {
        left_alt = key == KEY_LEFTALT ? false : left_alt;
        right_alt = key == KEY_RIGHTALT ? false : right_alt;
        return true;
    }

    struct menu *root = keyboard_grab->data;
    if (!root->current) {
        root->current = root;
    }
    struct menu *menu = root->current;

    switch (key) {
    case KEY_UP:
        menu_hover_prev_or_next(menu, false);
        break;
    case KEY_DOWN:
        menu_hover_prev_or_next(menu, true);
        break;
    case KEY_LEFTALT:
        if (left_alt) {
            break;
        }
        left_alt = true;
        // fallthrough to right alt key
    case KEY_RIGHTALT:
        if (key == KEY_RIGHTALT) {
            if (right_alt) {
                break;
            }
            right_alt = true;
        }
        // fallthrough to esc key
    case KEY_ESC:
        if (!menu->parent) {
            menu_hide_root(root);
            left_alt = right_alt = false;
            break;
        }
        // fallthrough to left key
    case KEY_LEFT:
        if (menu->parent) {
            menu_set_enabled(menu, false);
            root->current = menu->parent->menu;
        }
        break;
    case KEY_ENTER:
        if (menu->hovered) {
            if (menu_item_action(menu->hovered)) {
                menu_hide_root(root);
                break;
            }
        }
        // fallthrough to right key
    case KEY_RIGHT:
        if (menu->hovered && menu->hovered->submenu) {
            submenu_show(menu->hovered->submenu, true);
        }
        break;
    default:
        if (menu_shortcut(menu, key)) {
            menu_hide_root(root);
        }
        break;
    }

    return true;
}

static void keyboard_grab_cancel(struct seat_keyboard_grab *keyboard_grab)
{
    struct menu *root = keyboard_grab->data;
    menu_hide_root(root);
}

static const struct seat_keyboard_grab_interface keyboard_grab_impl = {
    .key = keyboard_grab_key,
    .cancel = keyboard_grab_cancel,
};

static void pointer_grab_cancel(struct seat_pointer_grab *pointer_grab)
{
    struct menu *root = pointer_grab->data;
    menu_hide_root(root);
}

static bool pointer_grab_button(struct seat_pointer_grab *pointer_grab, uint32_t time,
                                uint32_t button, bool pressed)
{
    struct menu *root = pointer_grab->data;
    struct seat *seat = pointer_grab->seat;

    /* check current hover node in the window menu tree */
    struct input_event_node *inode = input_event_node_from_node(seat->cursor->hover.node);
    struct ky_scene_node *node = input_event_node_root(inode);
    if (node == &root->tree->node) {
        inode->impl->click(seat, seat->cursor->hover.node, button, pressed, time, CLICK_STATE_NONE,
                           inode->data);
        return true;
    } else if (pressed) {
        menu_hide_root(root);
    }
    return false;
}

static bool pointer_grab_motion(struct seat_pointer_grab *pointer_grab, uint32_t time, double lx,
                                double ly)
{
    return false;
}

static bool pointer_grab_axis(struct seat_pointer_grab *pointer_grab, uint32_t time, bool vertical,
                              double value)
{
    struct menu *root = pointer_grab->data;
    struct input_event_node *inode = input_event_node_from_node(root->seat->cursor->hover.node);
    struct ky_scene_node *node = input_event_node_root(inode);
    if (node != &root->tree->node) {
        return false;
    }

    struct menu_item *item = inode->data;
    static uint32_t last_time = 0;
    if (time - last_time < 100) {
        return false;
    }
    last_time = time;

    menu_update_shown_item(item->menu, value < 0 ? -1 : 1);
    return true;
}

static const struct seat_pointer_grab_interface pointer_grab_impl = {
    .motion = pointer_grab_motion,
    .button = pointer_grab_button,
    .axis = pointer_grab_axis,
    .cancel = pointer_grab_cancel,
};

static bool touch_grab_touch(struct seat_touch_grab *touch_grab, uint32_t time, bool down)
{
    // FIXME: interactive grab end
    struct menu *root = touch_grab->data;
    return pointer_grab_button(&root->pointer_grab, time, BTN_LEFT, down);
}

static bool touch_grab_motion(struct seat_touch_grab *touch_grab, uint32_t time, double lx,
                              double ly)
{
    return false;
}

static void touch_grab_cancel(struct seat_touch_grab *touch_grab)
{
    struct menu *root = touch_grab->data;
    menu_hide_root(root);
}

static const struct seat_touch_grab_interface touch_grab_impl = {
    .touch = touch_grab_touch,
    .motion = touch_grab_motion,
    .cancel = touch_grab_cancel,
};

void menu_item_set_enabled(struct menu_item *item, bool enabled)
{
    if (item->enabled == enabled) {
        return;
    }
    item->enabled = enabled;
    item->menu->redraw = true;
    // TODO: update when menu is enabled
}

// TODO: update when item is enabled
void menu_item_set_checked(struct menu_item *item, bool checked)
{
    if (item->checked == checked) {
        return;
    }
    item->checked = checked;
    item->redraw = true;
    item->menu->redraw = true;
}

void menu_item_set_separator(struct menu_item *item, bool separator)
{
    if (item->separator == separator) {
        return;
    }
    item->separator = separator;
    item->redraw = true;
    item->menu->redraw = true;
}

void menu_item_set_activated(struct menu_item *item, bool activated)
{
    if (item->activated == activated) {
        return;
    }
    item->activated = activated;
    item->redraw = true;
    item->menu->redraw = true;
}

void menu_item_update_text(struct menu_item *item, const char *text)
{
    if (strcmp(text, item->text) == 0) {
        return;
    }

    free(item->text);
    item->text = strdup(text);
    item->redraw = true;
    item->menu->redraw = true;
}

void menu_item_place_above(struct menu_item *item, struct menu_item *sibling)
{
    assert(item != sibling);
    assert(item->menu == sibling->menu);

    if (item->link.prev == &sibling->link) {
        return;
    }

    wl_list_remove(&item->link);
    wl_list_insert(&sibling->link, &item->link);
    item->menu->redraw = true;
}

void menu_item_place_below(struct menu_item *item, struct menu_item *sibling)
{
    assert(item != sibling);
    assert(item->menu == sibling->menu);

    if (item->link.next == &sibling->link) {
        return;
    }

    wl_list_remove(&item->link);
    wl_list_insert(sibling->link.prev, &item->link);
    item->menu->redraw = true;
}

void menu_item_raise_to_top(struct menu_item *item)
{
    struct menu_item *top = wl_container_of(item->menu->items.prev, top, link);
    if (item == top) {
        return;
    }
    menu_item_place_above(item, top);
}

void menu_item_lower_to_bottom(struct menu_item *item)
{
    struct menu_item *bottom = wl_container_of(item->menu->items.next, bottom, link);
    if (item == bottom) {
        return;
    }
    menu_item_place_below(item, bottom);
}

static void item_handle_destroy(struct wl_listener *listener, void *data)
{
    struct menu_item *item = wl_container_of(listener, item, destroy);
    wl_list_remove(&item->destroy.link);
    wl_list_remove(&item->link);
    free(item->text);
    free(item->shortcut);
    free(item);
}

void menu_item_add_shortcut(struct menu_item *item, const char *text)
{
    if ((!text && !item->shortcut) ||
        (item->shortcut && text && strcmp(item->shortcut, text) == 0)) {
        return;
    }
    free(item->shortcut);
    item->shortcut = strdup(text);
    item->redraw = true;
    item->menu->redraw = true;
}

struct menu_item *menu_add_item(struct menu *menu, const char *text, uint32_t key,
                                bool (*action)(struct menu_item *item, uint32_t key, void *data),
                                void *data)
{
    struct menu_item *item = calloc(1, sizeof(*item));
    if (!item) {
        return NULL;
    }

    item->menu = menu;
    wl_list_insert(&menu->items, &item->link);
    item->menu->redraw = true;
    item->redraw = true;
    item->enabled = true;
    item->activated = true;
    item->shown = true;

    item->data = data;
    item->text = strdup(text);
    item->key = key;
    item->action = action;

    item->tree = ky_scene_tree_create(menu->tree);
    item->destroy.notify = item_handle_destroy;
    /* tree destroy event is before node destroy */
    wl_signal_add(&item->tree->node.events.destroy, &item->destroy);
    /* use widget to create a scene buffer */
    item->content = widget_create(item->tree);
    input_event_node_create(ky_scene_node_from_widget(item->content), &menu_item_impl,
                            menu_item_get_root, NULL, item);

    return item;
}

static void menu_handle_destroy(struct wl_listener *listener, void *data)
{
    struct menu *menu = wl_container_of(listener, menu, destroy);
    wl_list_remove(&menu->destroy.link);
    wl_list_remove(&menu->output_disable.link);
    wl_list_remove(&menu->theme_update.link);

    struct menu_item *item, *tmp;
    wl_list_for_each_safe(item, tmp, &menu->items, link) {
        wl_list_remove(&item->link);
        wl_list_init(&item->link);
    }

    free(menu);
}

static void menu_handle_output_disable(struct wl_listener *listener, void *data)
{
    struct menu *menu = wl_container_of(listener, menu, output_disable);
    menu_hide_root(menu);
}

static void menu_update_decoration(struct menu *menu)
{
    struct theme *theme = theme_manager_get_theme();
    int r = theme->menu_radius, border = theme->border_width;

    ky_scene_decoration_set_shadow_count(menu->deco, theme->menu_shadow_color.num_layers);
    for (int i = 0; i < theme->menu_shadow_color.num_layers; i++) {
        struct theme_shadow_layer *shadow = &theme->menu_shadow_color.layers[i];
        float shadow_color[4];
        color_float_pa(shadow_color, shadow->color);
        ky_scene_decoration_set_shadow(menu->deco, i, shadow->off_x, shadow->off_y, shadow->spread,
                                       shadow->blur, shadow_color);
    }

    ky_scene_decoration_set_margin(menu->deco, 0, border);
    ky_scene_decoration_set_round_corner_radius(menu->deco, (int[4]){ r, r, r, r });
    ky_scene_node_set_position(ky_scene_node_from_decoration(menu->deco), -border, -border);
    ky_scene_decoration_set_surface_blurred(menu->deco, theme->opacity != 100);

    float border_color[4];
    color_float_pa(border_color, theme->active_border_color);
    float bg_color[4];
    color_float_pax(bg_color, theme->active_bg_color, theme->opacity / 100.0);
    ky_scene_decoration_set_surface_color(menu->deco, bg_color);
    ky_scene_decoration_set_margin_color(menu->deco, bg_color, border_color);
}

static void menu_handle_theme_update(struct wl_listener *listener, void *data)
{
    struct menu *menu = wl_container_of(listener, menu, theme_update);
    struct theme_update_event *update_event = data;
    uint32_t allowed_mask = THEME_UPDATE_MASK_FONT | THEME_UPDATE_MASK_BACKGROUND_COLOR |
                            THEME_UPDATE_MASK_ACCENT_COLOR | THEME_UPDATE_MASK_CORNER_RADIUS |
                            THEME_UPDATE_MASK_OPACITY | THEME_UPDATE_MASK_BORDER_COLOR |
                            THEME_UPDATE_MASK_SHADOW_COLOR;
    if (update_event->update_mask & allowed_mask) {
        /* force update all items */
        menu_render_items(menu, true);
        menu_update_decoration(menu);
    }
}

struct menu *menu_create(struct ky_scene_tree *parent, struct menu_item *parent_item)
{
    assert(parent);
    struct menu *menu = calloc(1, sizeof(*menu));
    if (!menu) {
        return NULL;
    }

    menu->tree = ky_scene_tree_create(parent);
    ky_scene_node_set_enabled(&menu->tree->node, false);
    menu->destroy.notify = menu_handle_destroy;
    wl_signal_add(&menu->tree->node.events.destroy, &menu->destroy);
    menu->output_disable.notify = menu_handle_output_disable;
    wl_list_init(&menu->output_disable.link);

    wl_list_init(&menu->items);
    menu->parent = parent_item;
    menu->redraw = true;

    if (parent_item) { // is a submenu
        parent_item->submenu = menu;
        menu->root = parent_item->menu->root;
    } else {
        menu->root = menu;
        menu->pointer_grab.data = menu;
        menu->pointer_grab.interface = &pointer_grab_impl;
        menu->keyboard_grab.data = menu;
        menu->keyboard_grab.interface = &keyboard_grab_impl;
        menu->touch_grab.data = menu;
        menu->touch_grab.interface = &touch_grab_impl;
    }

    /* create shadow and blur support */
    menu->deco = ky_scene_decoration_create(menu->tree);
    ky_scene_decoration_set_mask(menu->deco, DECORATION_MASK_ALL);
    menu_update_decoration(menu);

    menu->theme_update.notify = menu_handle_theme_update;
    theme_manager_add_update_listener(&menu->theme_update, false);

    return menu;
}

void menu_destroy(struct menu *menu)
{
    menu_set_enabled(menu, false);

    if (menu->parent) {
        menu->parent->submenu = NULL;
    }

    ky_scene_node_destroy(&menu->tree->node);
}

void menu_set_fade_enabled(struct menu *menu, bool enabled)
{
    menu->fade_enabled = enabled;
}

void menu_show_root(struct menu *menu, struct seat *seat, int x, int y)
{
    assert(menu->parent == NULL);
    /* update root menu with the new seat and position */
    if (menu->enabled) {
        menu_set_enabled(menu, false);
    }

    struct kywc_output *kywc_output = kywc_output_at_point(x, y);
    struct output *output = output_from_kywc_output(kywc_output);
    wl_list_remove(&menu->output_disable.link);
    wl_signal_add(&output->events.disable, &menu->output_disable);
    menu->output = output;

    menu->seat = seat;
    menu_set_enabled(menu, true);
    menu_set_position(menu, x, y);
}

void menu_hide_root(struct menu *menu)
{
    assert(menu->parent == NULL);
    menu_set_enabled(menu, false);
    menu->seat = NULL;

    wl_list_remove(&menu->output_disable.link);
    wl_list_init(&menu->output_disable.link);
    menu->output = NULL;
}
