Uses of Package java.awt.font (Java SE 25 & JDK 25)
Description: use: module: java.desktop, package: java.awt.font

# Uses of Package
java.awt.font

Packages that use java.awt.font
Package
Description
java.awt
Contains all of the classes for creating user interfaces and for painting graphics and images.
java.awt.event
Provides interfaces and classes for dealing with different types of events fired by AWT components.
java.awt.font
Provides classes and interface relating to fonts.
java.awt.im
Provides classes and interfaces for the input method framework.
java.awt.im.spi
Provides interfaces that enable the development of input methods that can be used with any Java runtime environment.

- Classes in java.awt.font used by java.awt
  Class
  Description
  FontRenderContext
  The `FontRenderContext` class is a container for the information needed to correctly measure text.
  GlyphVector
  A `GlyphVector` object is a collection of glyphs containing geometric information for the placement of each glyph in a transformed coordinate space which corresponds to the device on which the `GlyphVector` is ultimately displayed.
  LineMetrics
  The `LineMetrics` class allows access to the metrics needed to layout characters along a line and to layout of a set of lines.
  TextAttribute
  The `TextAttribute` class defines attribute keys and attribute values used for text rendering.
- Classes in java.awt.font used by java.awt.event
  Class
  Description
  TextHitInfo
  The `TextHitInfo` class represents a character position in a text model, and a bias, or "side," of the character.
- Classes in java.awt.font used by java.awt.font
  Class
  Description
  FontRenderContext
  The `FontRenderContext` class is a container for the information needed to correctly measure text.
  GlyphJustificationInfo
  The `GlyphJustificationInfo` class represents information about the justification properties of a glyph.
  GlyphMetrics
  The `GlyphMetrics` class represents information for a single glyph.
  GlyphVector
  A `GlyphVector` object is a collection of glyphs containing geometric information for the placement of each glyph in a transformed coordinate space which corresponds to the device on which the `GlyphVector` is ultimately displayed.
  GraphicAttribute
  This class is used with the CHAR_REPLACEMENT attribute.
  ImageGraphicAttribute
  The `ImageGraphicAttribute` class is an implementation of `GraphicAttribute` which draws images in a `TextLayout`.
  LayoutPath
  LayoutPath provides a mapping between locations relative to the baseline and points in user space.
  NumericShaper
  The `NumericShaper` class is used to convert Latin-1 (European) digits to other Unicode decimal digits.
  NumericShaper.Range
  A `NumericShaper.Range` represents a Unicode range of a script having its own decimal digits.
  ShapeGraphicAttribute
  The `ShapeGraphicAttribute` class is an implementation of `GraphicAttribute` that draws shapes in a `TextLayout`.
  TextAttribute
  The `TextAttribute` class defines attribute keys and attribute values used for text rendering.
  TextHitInfo
  The `TextHitInfo` class represents a character position in a text model, and a bias, or "side," of the character.
  TextLayout
  `TextLayout` is an immutable graphical representation of styled character data.
  TextLayout.CaretPolicy
  Defines a policy for determining the strong caret location.
  TransformAttribute
  The `TransformAttribute` class provides an immutable wrapper for a transform so that it is safe to use as an attribute.
- Classes in java.awt.font used by java.awt.im
  Class
  Description
  TextAttribute
  The `TextAttribute` class defines attribute keys and attribute values used for text rendering.
  TextHitInfo
  The `TextHitInfo` class represents a character position in a text model, and a bias, or "side," of the character.
- Classes in java.awt.font used by java.awt.im.spi
  Class
  Description
  TextHitInfo
  The `TextHitInfo` class represents a character position in a text model, and a bias, or "side," of the character.