SFML - Simple and Fast Multimedia Library

SFML 3.0.1

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Functions
sf::Vulkan Namespace Reference
Window module

Vulkan helper functions. More...

## Functions
bool | isAvailable (bool requireGraphics=true)
| Tell whether or not the system supports Vulkan.
VulkanFunctionPointer | getFunction (const char *name)
| Get the address of a Vulkan function.
const std::vector< const char * > & | getGraphicsRequiredInstanceExtensions ()
| Get Vulkan instance extensions required for graphics.

## Detailed Description

Vulkan helper functions.

This namespace contains functions to help you use SFML for windowing and write your own Vulkan code for graphics.

## Function Documentation

## ◆ getFunction()

VulkanFunctionPointer sf::Vulkan::getFunction | ( | const char * | name | ) |
| nodiscard

Get the address of a Vulkan function.

Parameters

  name | Name of the function to get the address of

Returns
  Address of the Vulkan function, 0 on failure

## ◆ getGraphicsRequiredInstanceExtensions()

const std::vector< const char * > & sf::Vulkan::getGraphicsRequiredInstanceExtensions | ( |  | ) |
| nodiscard

Get Vulkan instance extensions required for graphics.

Returns
  Vulkan instance extensions required for graphics

## ◆ isAvailable()

bool sf::Vulkan::isAvailable | ( | bool | requireGraphics = true | ) |
| nodiscard

Tell whether or not the system supports Vulkan.

This function should always be called before using the Vulkan features. If it returns `false`, then any attempt to use Vulkan will fail.

If only compute is required, set `requireGraphics` to `false` to skip checking for the extensions necessary for graphics rendering.

Parameters

  requireGraphics |

Returns
  `true` if Vulkan is supported, `false` otherwise