Bullet Collision Detection & Physics Library: btConvexCast.h File Reference

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btConvexCast.h File Reference
`#include "LinearMath/btTransform.h"`
`#include "LinearMath/btVector3.h"`
`#include "LinearMath/btScalar.h"`
`#include "LinearMath/btIDebugDraw.h"`
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## Classes
class | btConvexCast
| Typically the conservative advancement reaches solution in a few iterations, clip it to 32 for degenerate cases. More...
struct | btConvexCast::CastResult
| RayResult stores the closest result alternatively, add a callback method to decide about closest/all results. More...

## Macros
#define | MAX_CONVEX_CAST_ITERATIONS 32
#define | MAX_CONVEX_CAST_EPSILON btScalar(0.0001)

## Macro Definition Documentation

## ◆ MAX_CONVEX_CAST_EPSILON

#define MAX_CONVEX_CAST_EPSILON btScalar(0.0001)

Definition at line 30 of file btConvexCast.h.

## ◆ MAX_CONVEX_CAST_ITERATIONS

#define MAX_CONVEX_CAST_ITERATIONS 32

Definition at line 29 of file btConvexCast.h.