<map id="btTriangleMeshShape" name="btTriangleMeshShape">
<area shape="rect" id="Node000001" title="The btTriangleMeshShape is an internal concave triangle mesh interface. Don&#39;t use this class directly..." alt="" coords="104,197,264,225"/>
<area shape="rect" id="Node000002" href="$classbtConcaveShape.html" title="The btConcaveShape class provides an interface for non&#45;moving (static) concave shapes." alt="" coords="5,101,136,129"/>
<area shape="poly" id="edge1_Node000001_Node000002" title=" " alt="" coords="100,137,170,194,166,198,96,141"/>
<area shape="rect" id="Node000003" href="$classbtCollisionShape.html" title="The btCollisionShape class provides an interface for collision shapes that can be shared among btColl..." alt="" coords="5,5,136,33"/>
<area shape="poly" id="edge2_Node000002_Node000003" title=" " alt="" coords="73,48,73,101,68,101,68,48"/>
<area shape="rect" id="Node000004" href="$classbtVector3.html" title="btVector3 can be used to represent 3D points and vectors." alt="" coords="220,5,303,33"/>
<area shape="poly" id="edge3_Node000001_Node000004" title=" " alt="" coords="237,46,217,70,200,99,191,125,187,152,186,197,180,196,182,151,186,124,195,97,212,67,233,43"/>
<area shape="rect" id="Node000005" href="$classbtStridingMeshInterface.html" title="The btStridingMeshInterface is the interface class for high performance generic access to triangle me..." alt="" coords="324,101,502,129"/>
<area shape="poly" id="edge5_Node000005_Node000004" title=" " alt="" coords="297,39,393,98,390,103,294,44"/>
<area shape="poly" id="edge4_Node000001_Node000005" title=" " alt="" coords="368,138,217,199,215,194,366,133"/>
</map>
