Bullet Collision Detection & Physics Library: btGImpactMeshShapeData Struct Reference

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btGImpactMeshShapeData Struct Reference

do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64 More...

`#include <btGImpactShape.h>`

Collaboration diagram for btGImpactMeshShapeData:
[legend]

## Public Attributes
btCollisionShapeData | m_collisionShapeData
btStridingMeshInterfaceData | m_meshInterface
btVector3FloatData | m_localScaling
float | m_collisionMargin
int | m_gimpactSubType

## Detailed Description

do not change those serialization structures, it requires an updated sBulletDNAstr/sBulletDNAstr64

Definition at line 1097 of file btGImpactShape.h.

## Member Data Documentation

## ◆ m_collisionMargin

float btGImpactMeshShapeData::m_collisionMargin

Definition at line 1105 of file btGImpactShape.h.

## ◆ m_collisionShapeData

btCollisionShapeData btGImpactMeshShapeData::m_collisionShapeData

Definition at line 1099 of file btGImpactShape.h.

## ◆ m_gimpactSubType

int btGImpactMeshShapeData::m_gimpactSubType

Definition at line 1107 of file btGImpactShape.h.

## ◆ m_localScaling

btVector3FloatData btGImpactMeshShapeData::m_localScaling

Definition at line 1103 of file btGImpactShape.h.

## ◆ m_meshInterface

btStridingMeshInterfaceData btGImpactMeshShapeData::m_meshInterface

Definition at line 1101 of file btGImpactShape.h.

The documentation for this struct was generated from the following file:

- btGImpactShape.h