Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

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MyCallback Member List

This is the complete list of members for MyCallback, including all inherited members.

btTriangleRaycastCallback(const btVector3 &from, const btVector3 &to, unsigned int flags=0) | btTriangleRaycastCallback |
EFlags enum name | btTriangleRaycastCallback |
kF_DisableHeightfieldAccelerator enum value | btTriangleRaycastCallback |
kF_FilterBackfaces enum value | btTriangleRaycastCallback |
kF_KeepUnflippedNormal enum value | btTriangleRaycastCallback |
kF_None enum value | btTriangleRaycastCallback |
kF_Terminator enum value | btTriangleRaycastCallback |
kF_UseGjkConvexCastRaytest enum value | btTriangleRaycastCallback |
kF_UseSubSimplexConvexCastRaytest enum value | btTriangleRaycastCallback |
m_flags | btTriangleRaycastCallback |
m_from | btTriangleRaycastCallback |
m_hitFraction | btTriangleRaycastCallback |
m_ignorePart | MyCallback |
m_ignoreTriangleIndex | MyCallback |
m_to | btTriangleRaycastCallback |
MyCallback(const btVector3 &from, const btVector3 &to, int ignorePart, int ignoreTriangleIndex) | MyCallback | inline
processTriangle(btVector3 *triangle, int partId, int triangleIndex) | btTriangleRaycastCallback | virtual
reportHit(const btVector3 &hitNormalLocal, btScalar hitFraction, int partId, int triangleIndex) | MyCallback | inlinevirtual
~btTriangleCallback() | btTriangleCallback | virtual