Bullet Collision Detection & Physics Library: btDiscreteCollisionDetectorInterface::ClosestPointInput Struct Reference

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btDiscreteCollisionDetectorInterface::ClosestPointInput Struct Reference

`#include <btDiscreteCollisionDetectorInterface.h>`

Collaboration diagram for btDiscreteCollisionDetectorInterface::ClosestPointInput:
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## Public Member Functions
| ClosestPointInput ()

## Public Attributes
btTransform | m_transformA
btTransform | m_transformB
btScalar | m_maximumDistanceSquared

## Detailed Description

Definition at line 39 of file btDiscreteCollisionDetectorInterface.h.

## Constructor & Destructor Documentation

## ◆ ClosestPointInput()

btDiscreteCollisionDetectorInterface::ClosestPointInput::ClosestPointInput | ( |  | ) |
| inline

Definition at line 41 of file btDiscreteCollisionDetectorInterface.h.

## Member Data Documentation

## ◆ m_maximumDistanceSquared

btScalar btDiscreteCollisionDetectorInterface::ClosestPointInput::m_maximumDistanceSquared

Definition at line 48 of file btDiscreteCollisionDetectorInterface.h.

## ◆ m_transformA

btTransform btDiscreteCollisionDetectorInterface::ClosestPointInput::m_transformA

Definition at line 46 of file btDiscreteCollisionDetectorInterface.h.

## ◆ m_transformB

btTransform btDiscreteCollisionDetectorInterface::ClosestPointInput::m_transformB

Definition at line 47 of file btDiscreteCollisionDetectorInterface.h.

The documentation for this struct was generated from the following file:

- btDiscreteCollisionDetectorInterface.h