VkPhysicalDeviceShaderExpectAssumeFeaturesKHR(3)

# VkPhysicalDeviceShaderExpectAssumeFeaturesKHR(3) Manual Page

## Name

VkPhysicalDeviceShaderExpectAssumeFeaturesKHR - Structure describing shader expect assume features that can be supported by an implementation

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## C Specification

The `VkPhysicalDeviceShaderExpectAssumeFeaturesKHR` structure is defined as:

    // Provided by VK_KHR_shader_expect_assume
    typedef struct VkPhysicalDeviceShaderExpectAssumeFeaturesKHR {
        VkStructureType    sType;
        void*              pNext;
        VkBool32           shaderExpectAssume;
    } VkPhysicalDeviceShaderExpectAssumeFeaturesKHR;

## Members

- `sType` is a VkStructureType value identifying this structure.

- `pNext` is `NULL` or a pointer to a structure extending this structure.

- `shaderExpectAssume` specifies whether shader modules can declare the `ExpectAssumeKHR` capability.

## Description

If the `VkPhysicalDeviceShaderExpectAssumeFeaturesKHR` structure is included in the `pNext` chain of the VkPhysicalDeviceFeatures2 structure passed to vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each corresponding feature is supported. `VkPhysicalDeviceShaderExpectAssumeFeaturesKHR` can also be used in the `pNext` chain of VkDeviceCreateInfo to selectively enable these features.

Valid Usage (Implicit)

- VUID-VkPhysicalDeviceShaderExpectAssumeFeaturesKHR-sType-sType
  `sType` must be `VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_EXPECT_ASSUME_FEATURES_KHR`

## See Also

VK_KHR_shader_expect_assume, VkBool32, VkStructureType

## Document Notes

For more information, see the Vulkan Specification

This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.

## Copyright

Copyright 2014-2024 The Khronos Group Inc.

SPDX-License-Identifier: CC-BY-4.0