#N struct template7 float x float y float z array boom template7-element
;
#N struct template7-element float x float y float w;
#N canvas 449 23 670 446 12;
#N canvas 662 27 508 538 stuff 0;
#X obj 167 189 pointer;
#X text 119 62 click here to re-initialize;
#X obj 93 104 trigger bang bang bang, f 31;
#X obj 92 266 trigger bang bang pointer, f 27;
#X obj 103 423 t l b;
#X obj 289 379 f;
#X obj 322 384 + 1;
#X msg 307 351 0;
#X obj 93 63 bng 17 250 50 0 empty empty empty 17 7 0 10 #dfdfdf #000000
#000000;
#X obj 93 33 loadbang;
#X msg 325 143 \; pd-data7 clear;
#X msg 167 144 traverse pd-data7 \, bang, f 18;
#X obj 289 407 element template7 boom, f 17;
#X obj 103 458 set template7-element x y w;
#X obj 185 332 setsize template7 boom, f 14;
#X msg 185 302 4;
#X msg 92 297 10 10 0 \, 50 150 5 \, 250 50 0 \, 10 100 15, f 10;
#X obj 93 227 append template7 x y z;
#X msg 93 164 0 0 280;
#X connect 0 0 17 3;
#X connect 2 0 18 0;
#X connect 2 1 11 0;
#X connect 2 2 7 0;
#X connect 2 2 10 0;
#X connect 3 0 16 0;
#X connect 3 1 15 0;
#X connect 3 2 12 1;
#X connect 3 2 14 1;
#X connect 4 0 13 0;
#X connect 4 1 5 0;
#X connect 5 0 6 0;
#X connect 5 0 12 0;
#X connect 6 0 5 1;
#X connect 7 0 5 1;
#X connect 8 0 2 0;
#X connect 9 0 8 0;
#X connect 11 0 0 0;
#X connect 12 0 13 3;
#X connect 15 0 14 0;
#X connect 16 0 4 0;
#X connect 17 0 3 0;
#X connect 18 0 17 0;
#X restore 403 358 pd stuff;
#X text 498 311 top-level;
#X text 396 395 Updated for version Pd 0.52;
#N canvas 741 97 455 538 data7 0;
#X scalar template7 0 0 280 \; 10 10 0 \; 50 150 5 \; 250 50 0 \; 10
100 15 \; \;;
#X coords 0 300 300 0 300 300 1 50 50;
#X restore 38 111 pd data7;
#N canvas 469 23 441 203 template7 0;
#X obj 90 98 plot boom 600;
#X obj 91 51 struct template7 float x float y float z array boom template7-element
, f 40;
#X obj 91 134 filledpolygon 244 90 5 150 150 200 z 250 150;
#X restore 403 310 pd template7;
#N canvas 230 117 485 281 template7-element 0;
#X obj 81 176 drawnumber w 10 5;
#X text 41 55 This says that array elements have special fields x \,
y and w \, which set coordinates (x \, y) and line width (w)., f 55
;
#X text 213 176 draw the value of 'w';
#X text 76 206 In this case you can also click on the drawn float and
drag or type the width value of that element., f 50;
#X text 81 108 draw a filled polygon on each element.;
#X obj 66 21 struct template7-element float x float y float w;
#X obj 78 137 filledpolygon 600 0 2 -2 -2 2 -2 2 2 -2 2;
#X restore 403 335 pd template7-element;
#X text 365 117 The "Units per pixel" in this case depends on the ratio
of the size of the graph and its range values. in This case \, the
range for both X and Y is from 0 to 300 and the X and Y size is also
300 \, so the unit per pixel is "1" for both X and Y., f 38;
#X text 365 225 You can still click and change values of scalars (triangle's
apex or array's elements)., f 38;
#X text 45 24 The subwindow used to plot scalars can also be graphed
on the parent patch (hence \, you can also design abstractions that
plot Data Structures). In this case the "Units per pixel" is meaningless
and you must set the range accordingly. You can also hide the name
of the window if you want (here we show it: "pd data7")., f 82;
#X coords 0 0 1 1 85 60 0;
