OpenShot Audio Library | OpenShotAudio: juce_audio_formats.h Source File

OpenShot Audio Library | OpenShotAudio 0.3.2

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juce_audio_formats.h
1/*
2 ==============================================================================
3
4 This file is part of the JUCE library.
5 Copyright (c) 2017 - ROLI Ltd.
6
7 JUCE is an open source library subject to commercial or open-source
8 licensing.
9
10 By using JUCE, you agree to the terms of both the JUCE 5 End-User License
11 Agreement and JUCE 5 Privacy Policy (both updated and effective as of the
12 27th April 2017).
13
14 End User License Agreement: www.juce.com/juce-5-licence
15 Privacy Policy: www.juce.com/juce-5-privacy-policy
16
17 Or: You may also use this code under the terms of the GPL v3 (see
18 www.gnu.org/licenses).
19
20 JUCE IS PROVIDED "AS IS" WITHOUT ANY WARRANTY, AND ALL WARRANTIES, WHETHER
21 EXPRESSED OR IMPLIED, INCLUDING MERCHANTABILITY AND FITNESS FOR PURPOSE, ARE
22 DISCLAIMED.
23
24 ==============================================================================
25*/
26
27
28/*******************************************************************************
29 The block below describes the properties of this module, and is read by
30 the Projucer to automatically generate project code that uses it.
31 For details about the syntax and how to create or use a module, see the
32 JUCE Module Format.txt file.
33
34
35 BEGIN_JUCE_MODULE_DECLARATION
36
37 ID: juce_audio_formats
38 vendor: juce
39 version: 5.4.7
40 name: JUCE audio file format codecs
41 description: Classes for reading and writing various audio file formats.
42 website: http://www.juce.com/juce
43 license: GPL/Commercial
44
45 dependencies: juce_audio_basics
46 OSXFrameworks: CoreAudio CoreMIDI QuartzCore AudioToolbox
47 iOSFrameworks: AudioToolbox QuartzCore
48
49 END_JUCE_MODULE_DECLARATION
50
51*******************************************************************************/
52
53
54#pragma once
55#define JUCE_AUDIO_FORMATS_H_INCLUDED
56
57#include <juce_audio_basics/juce_audio_basics.h>
58
59//==============================================================================
65#ifndef JUCE_USE_FLAC
66 #define JUCE_USE_FLAC 1
67#endif
68
74#ifndef JUCE_USE_OGGVORBIS
75 #define JUCE_USE_OGGVORBIS 1
76#endif
77
90#ifndef JUCE_USE_MP3AUDIOFORMAT
91 #define JUCE_USE_MP3AUDIOFORMAT 0
92#endif
93
97#ifndef JUCE_USE_LAME_AUDIO_FORMAT
98 #define JUCE_USE_LAME_AUDIO_FORMAT 0
99#endif
100
104#ifndef JUCE_USE_WINDOWS_MEDIA_FORMAT
105 #define JUCE_USE_WINDOWS_MEDIA_FORMAT 1
106#endif
107
108#if ! JUCE_MSVC
109 #undef JUCE_USE_WINDOWS_MEDIA_FORMAT
110 #define JUCE_USE_WINDOWS_MEDIA_FORMAT 0
111#endif
112
113//==============================================================================
114#include "format/juce_AudioFormatReader.h"
115#include "format/juce_AudioFormatWriter.h"
116#include "format/juce_MemoryMappedAudioFormatReader.h"
117#include "format/juce_AudioFormat.h"
118#include "format/juce_AudioFormatManager.h"
119#include "format/juce_AudioFormatReaderSource.h"
120#include "format/juce_AudioSubsectionReader.h"
121#include "format/juce_BufferingAudioFormatReader.h"
122#include "codecs/juce_AiffAudioFormat.h"
123#include "codecs/juce_CoreAudioFormat.h"
124#include "codecs/juce_FlacAudioFormat.h"
125#include "codecs/juce_LAMEEncoderAudioFormat.h"
126#include "codecs/juce_MP3AudioFormat.h"
127#include "codecs/juce_OggVorbisAudioFormat.h"
128#include "codecs/juce_WavAudioFormat.h"
129#include "codecs/juce_WindowsMediaAudioFormat.h"
130#include "sampler/juce_Sampler.h"