Bullet Collision Detection & Physics Library: btConvexTriangleMeshShape.cpp File Reference

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btConvexTriangleMeshShape.cpp File Reference
`#include "btConvexTriangleMeshShape.h"`
`#include "BulletCollision/CollisionShapes/btCollisionMargin.h"`
`#include "LinearMath/btQuaternion.h"`
`#include "BulletCollision/CollisionShapes/btStridingMeshInterface.h"`
Include dependency graph for btConvexTriangleMeshShape.cpp:

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## Classes
class | LocalSupportVertexCallback
| It's not nice to have all this virtual function overhead, so perhaps we can also gather the points once but then we are duplicating. More...