Bullet Collision Detection & Physics Library: btGImpactCollisionAlgorithm.h File Reference

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btGImpactCollisionAlgorithm.h File Reference
`#include "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h"`
`#include "BulletCollision/BroadphaseCollision/btDispatcher.h"`
`#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"`
`#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"`
`#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"`
`#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"`
`#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"`
`#include "LinearMath/btAlignedObjectArray.h"`
`#include "btGImpactShape.h"`
`#include "BulletCollision/CollisionShapes/btStaticPlaneShape.h"`
`#include "BulletCollision/CollisionShapes/btCompoundShape.h"`
`#include "BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h"`
`#include "LinearMath/btIDebugDraw.h"`
`#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"`
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## Classes
class | btGImpactCollisionAlgorithm
| Collision Algorithm for GImpact Shapes. More...
struct | btGImpactCollisionAlgorithm::CreateFunc

## Macros
#define | GIMPACT_VS_PLANE_COLLISION 1

## Macro Definition Documentation

## ◆ GIMPACT_VS_PLANE_COLLISION

#define GIMPACT_VS_PLANE_COLLISION 1

Definition at line 286 of file btGImpactCollisionAlgorithm.h.