Bullet Collision Detection & Physics Library: btMultiBodySolverConstraint.h File Reference

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btMultiBodySolverConstraint.h File Reference
`#include "LinearMath/btVector3.h"`
`#include "LinearMath/btAlignedObjectArray.h"`
`#include "BulletDynamics/ConstraintSolver/btSolverBody.h"`
`#include "BulletDynamics/ConstraintSolver/btContactSolverInfo.h"`
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## Classes
struct | btMultiBodySolverConstraint
| 1D constraint along a normal axis between bodyA and bodyB. It can be combined to solve contact and friction constraints. More...

## Typedefs
typedef btAlignedObjectArray< btMultiBodySolverConstraint > | btMultiBodyConstraintArray

## Typedef Documentation

## ◆ btMultiBodyConstraintArray

typedef btAlignedObjectArray<btMultiBodySolverConstraint> btMultiBodyConstraintArray

Definition at line 88 of file btMultiBodySolverConstraint.h.