Bullet Collision Detection & Physics Library: btGImpactQuantizedBvh.cpp File Reference

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btGImpactQuantizedBvh.cpp File Reference
`#include "btGImpactQuantizedBvh.h"`
`#include "LinearMath/btQuickprof.h"`
Include dependency graph for btGImpactQuantizedBvh.cpp:

Go to the source code of this file.

## Functions
bool | _quantized_node_collision (const btGImpactQuantizedBvh *boxset0, const btGImpactQuantizedBvh *boxset1, const BT_BOX_BOX_TRANSFORM_CACHE &trans_cache_1to0, int node0, int node1, bool complete_primitive_tests)
static void | _find_quantized_collision_pairs_recursive (const btGImpactQuantizedBvh *boxset0, const btGImpactQuantizedBvh *boxset1, btPairSet *collision_pairs, const BT_BOX_BOX_TRANSFORM_CACHE &trans_cache_1to0, int node0, int node1, bool complete_primitive_tests)

## Function Documentation

## ◆ _find_quantized_collision_pairs_recursive()

static void _find_quantized_collision_pairs_recursive | ( | const btGImpactQuantizedBvh * | boxset0,
|  | const btGImpactQuantizedBvh * | boxset1,
|  | btPairSet * | collision_pairs,
|  | const BT_BOX_BOX_TRANSFORM_CACHE & | trans_cache_1to0,
|  | int | node0,
|  | int | node1,
|  | bool | complete_primitive_tests
| ) |  |
| static

Definition at line 380 of file btGImpactQuantizedBvh.cpp.

## ◆ _quantized_node_collision()

bool _quantized_node_collision | ( | const btGImpactQuantizedBvh * | boxset0,
|  | const btGImpactQuantizedBvh * | boxset1,
|  | const BT_BOX_BOX_TRANSFORM_CACHE & | trans_cache_1to0,
|  | int | node0,
|  | int | node1,
|  | bool | complete_primitive_tests
| ) |  |
| inline

Definition at line 364 of file btGImpactQuantizedBvh.cpp.