Bullet Collision Detection & Physics Library: btRaycastVehicle.cpp File Reference

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btRaycastVehicle.cpp File Reference
`#include "LinearMath/btVector3.h"`
`#include "btRaycastVehicle.h"`
`#include "BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h"`
`#include "BulletDynamics/ConstraintSolver/btJacobianEntry.h"`
`#include "LinearMath/btQuaternion.h"`
`#include "BulletDynamics/Dynamics/btDynamicsWorld.h"`
`#include "btVehicleRaycaster.h"`
`#include "btWheelInfo.h"`
`#include "LinearMath/btMinMax.h"`
`#include "LinearMath/btIDebugDraw.h"`
`#include "BulletDynamics/ConstraintSolver/btContactConstraint.h"`
Include dependency graph for btRaycastVehicle.cpp:

Go to the source code of this file.

## Classes
struct | btWheelContactPoint

## Macros
#define | ROLLING_INFLUENCE_FIX

## Functions
btScalar | calcRollingFriction (btWheelContactPoint &contactPoint, int numWheelsOnGround)

## Variables
btScalar | sideFrictionStiffness2 = btScalar(1.0)

## Macro Definition Documentation

## ◆ ROLLING_INFLUENCE_FIX

#define ROLLING_INFLUENCE_FIX

Definition at line 25 of file btRaycastVehicle.cpp.

## Function Documentation

## ◆ calcRollingFriction()

btScalar calcRollingFriction | ( | btWheelContactPoint & | contactPoint,
|  | int | numWheelsOnGround
| ) |  |

Definition at line 462 of file btRaycastVehicle.cpp.

## Variable Documentation

## ◆ sideFrictionStiffness2

btScalar sideFrictionStiffness2 = btScalar(1.0)

Definition at line 487 of file btRaycastVehicle.cpp.