Bullet Collision Detection & Physics Library: btCompoundFromGimpact.h File Reference

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btCompoundFromGimpact.h File Reference
`#include "BulletCollision/CollisionShapes/btCompoundShape.h"`
`#include "btGImpactShape.h"`
`#include "BulletCollision/NarrowPhaseCollision/btRaycastCallback.h"`
Include dependency graph for btCompoundFromGimpact.h:

Go to the source code of this file.

## Classes
class | btCompoundFromGimpactShape
struct | MyCallback
struct | MyInternalTriangleIndexCallback

## Functions
btCompoundShape * | btCreateCompoundFromGimpactShape (const btGImpactMeshShape *gimpactMesh, btScalar depth)

## Function Documentation

## ◆ btCreateCompoundFromGimpactShape()

btCompoundShape * btCreateCompoundFromGimpactShape | ( | const btGImpactMeshShape * | gimpactMesh,
|  | btScalar | depth
| ) |  |

Definition at line 90 of file btCompoundFromGimpact.h.