Bullet Collision Detection & Physics Library: btCollisionDispatcher.h File Reference

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btCollisionDispatcher.h File Reference
`#include "BulletCollision/BroadphaseCollision/btDispatcher.h"`
`#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"`
`#include "BulletCollision/CollisionDispatch/btManifoldResult.h"`
`#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"`
`#include "LinearMath/btAlignedObjectArray.h"`
`#include "btCollisionCreateFunc.h"`
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## Classes
class | btCollisionDispatcher
| btCollisionDispatcher supports algorithms that handle ConvexConvex and ConvexConcave collision pairs. More...

## Macros
#define | USE_DISPATCH_REGISTRY_ARRAY 1

## Typedefs
typedef void(* | btNearCallback) (btBroadphasePair &collisionPair, btCollisionDispatcher &dispatcher, const btDispatcherInfo &dispatchInfo)
| user can override this nearcallback for collision filtering and more finegrained control over collision detection

## Macro Definition Documentation

## ◆ USE_DISPATCH_REGISTRY_ARRAY

#define USE_DISPATCH_REGISTRY_ARRAY 1

Definition at line 34 of file btCollisionDispatcher.h.

## Typedef Documentation

## ◆ btNearCallback

typedef void(* btNearCallback) (btBroadphasePair &collisionPair, btCollisionDispatcher &dispatcher, const btDispatcherInfo &dispatchInfo)

user can override this nearcallback for collision filtering and more finegrained control over collision detection

Definition at line 38 of file btCollisionDispatcher.h.