Bullet Collision Detection & Physics Library: btCollisionDispatcher.cpp File Reference

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btCollisionDispatcher.cpp File Reference
`#include "btCollisionDispatcher.h"`
`#include "LinearMath/btQuickprof.h"`
`#include "BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h"`
`#include "BulletCollision/CollisionShapes/btCollisionShape.h"`
`#include "BulletCollision/CollisionDispatch/btCollisionObject.h"`
`#include "BulletCollision/BroadphaseCollision/btOverlappingPairCache.h"`
`#include "LinearMath/btPoolAllocator.h"`
`#include "BulletCollision/CollisionDispatch/btCollisionConfiguration.h"`
`#include "BulletCollision/CollisionDispatch/btCollisionObjectWrapper.h"`
Include dependency graph for btCollisionDispatcher.cpp:

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## Classes
class | btCollisionPairCallback
| interface for iterating all overlapping collision pairs, no matter how those pairs are stored (array, set, map etc) this is useful for the collision dispatcher. More...