Bullet Collision Detection & Physics Library: btDbvt::IWriter Struct Reference

Bullet Collision Detection & Physics Library

- Main Page
- Namespaces
- Classes
- Files

- Class List
- Class Hierarchy
- Class Members

Public Member Functions | List of all members
btDbvt::IWriter Struct Referenceabstract

`#include <btDbvt.h>`

## Public Member Functions
virtual | ~IWriter ()
virtual void | Prepare (const btDbvtNode *root, int numnodes)=0
virtual void | WriteNode (const btDbvtNode *, int index, int parent, int child0, int child1)=0
virtual void | WriteLeaf (const btDbvtNode *, int index, int parent)=0

## Detailed Description

Definition at line 280 of file btDbvt.h.

## Constructor & Destructor Documentation

## ◆ ~IWriter()

virtual btDbvt::IWriter::~IWriter | ( |  | ) |
| inlinevirtual

Definition at line 282 of file btDbvt.h.

## Member Function Documentation

## ◆ Prepare()

virtual void btDbvt::IWriter::Prepare | ( | const btDbvtNode * | root,
|  | int | numnodes
| ) |  |
| pure virtual

## ◆ WriteLeaf()

virtual void btDbvt::IWriter::WriteLeaf | ( | const btDbvtNode * | ,
|  | int | index,
|  | int | parent
| ) |  |
| pure virtual

## ◆ WriteNode()

virtual void btDbvt::IWriter::WriteNode | ( | const btDbvtNode * | ,
|  | int | index,
|  | int | parent,
|  | int | child0,
|  | int | child1
| ) |  |
| pure virtual

The documentation for this struct was generated from the following file:

- btDbvt.h