Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

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btCollisionObject Member List

This is the complete list of members for btCollisionObject, including all inherited members.

activate(bool forceActivation=false) const | btCollisionObject |
AnisotropicFrictionFlags enum name | btCollisionObject |
BT_DECLARE_ALIGNED_ALLOCATOR() | btCollisionObject |
btCollisionObject() | btCollisionObject |
calculateSerializeBufferSize() const | btCollisionObject | inlinevirtual
CF_ANISOTROPIC_FRICTION enum value | btCollisionObject |
CF_ANISOTROPIC_FRICTION_DISABLED enum value | btCollisionObject |
CF_ANISOTROPIC_ROLLING_FRICTION enum value | btCollisionObject |
CF_CHARACTER_OBJECT enum value | btCollisionObject |
CF_CUSTOM_MATERIAL_CALLBACK enum value | btCollisionObject |
CF_DISABLE_SPU_COLLISION_PROCESSING enum value | btCollisionObject |
CF_DISABLE_VISUALIZE_OBJECT enum value | btCollisionObject |
CF_DYNAMIC_OBJECT enum value | btCollisionObject |
CF_HAS_COLLISION_SOUND_TRIGGER enum value | btCollisionObject |
CF_HAS_CONTACT_STIFFNESS_DAMPING enum value | btCollisionObject |
CF_HAS_CUSTOM_DEBUG_RENDERING_COLOR enum value | btCollisionObject |
CF_HAS_FRICTION_ANCHOR enum value | btCollisionObject |
CF_KINEMATIC_OBJECT enum value | btCollisionObject |
CF_NO_CONTACT_RESPONSE enum value | btCollisionObject |
CF_STATIC_OBJECT enum value | btCollisionObject |
checkCollideWith(const btCollisionObject *co) const | btCollisionObject | inline
checkCollideWithOverride(const btCollisionObject *co) const | btCollisionObject | inlinevirtual
CO_COLLISION_OBJECT enum value | btCollisionObject |
CO_FEATHERSTONE_LINK enum value | btCollisionObject |
CO_GHOST_OBJECT enum value | btCollisionObject |
CO_HF_FLUID enum value | btCollisionObject |
CO_RIGID_BODY enum value | btCollisionObject |
CO_SOFT_BODY enum value | btCollisionObject |
CO_USER_TYPE enum value | btCollisionObject |
CollisionFlags enum name | btCollisionObject |
CollisionObjectTypes enum name | btCollisionObject |
forceActivationState(int newState) const | btCollisionObject |
getActivationState() const | btCollisionObject | inline
getAnisotropicFriction() const | btCollisionObject | inline
getBroadphaseHandle() | btCollisionObject | inline
getBroadphaseHandle() const | btCollisionObject | inline
getCcdMotionThreshold() const | btCollisionObject | inline
getCcdSquareMotionThreshold() const | btCollisionObject | inline
getCcdSweptSphereRadius() const | btCollisionObject | inline
getCollisionFlags() const | btCollisionObject | inline
getCollisionShape() const | btCollisionObject | inline
getCollisionShape() | btCollisionObject | inline
getCompanionId() const | btCollisionObject | inline
getContactDamping() const | btCollisionObject | inline
getContactProcessingThreshold() const | btCollisionObject | inline
getContactStiffness() const | btCollisionObject | inline
getCustomDebugColor(btVector3 &colorRGB) const | btCollisionObject | inline
getDeactivationTime() const | btCollisionObject | inline
getFriction() const | btCollisionObject | inline
getHitFraction() const | btCollisionObject | inline
getInternalType() const | btCollisionObject | inline
getInterpolationAngularVelocity() const | btCollisionObject | inline
getInterpolationLinearVelocity() const | btCollisionObject | inline
getInterpolationWorldTransform() const | btCollisionObject | inline
getInterpolationWorldTransform() | btCollisionObject | inline
getIslandTag() const | btCollisionObject | inline
getNumObjectsWithoutCollision() const | btCollisionObject | inline
getObjectWithoutCollision(int index) | btCollisionObject | inline
getRestitution() const | btCollisionObject | inline
getRollingFriction() const | btCollisionObject | inline
getSpinningFriction() const | btCollisionObject | inline
getUpdateRevisionInternal() const | btCollisionObject | inline
getUserIndex() const | btCollisionObject | inline
getUserIndex2() const | btCollisionObject | inline
getUserIndex3() const | btCollisionObject | inline
getUserPointer() const | btCollisionObject | inline
getWorldArrayIndex() const | btCollisionObject | inline
getWorldTransform() | btCollisionObject | inline
getWorldTransform() const | btCollisionObject | inline
hasAnisotropicFriction(int frictionMode=CF_ANISOTROPIC_FRICTION) const | btCollisionObject | inline
hasContactResponse() const | btCollisionObject | inline
internalGetExtensionPointer() const | btCollisionObject | inline
internalSetExtensionPointer(void *pointer) | btCollisionObject | inline
isActive() const | btCollisionObject | inline
isKinematicObject() const | btCollisionObject | inline
isStaticObject() const | btCollisionObject | inline
isStaticOrKinematicObject() const | btCollisionObject | inline
m_activationState1 | btCollisionObject | mutableprotected
m_anisotropicFriction | btCollisionObject | protected
m_broadphaseHandle | btCollisionObject | protected
m_ccdMotionThreshold | btCollisionObject | protected
m_ccdSweptSphereRadius | btCollisionObject | protected
m_checkCollideWith | btCollisionObject | protected
m_collisionFlags | btCollisionObject | protected
m_collisionShape | btCollisionObject | protected
m_companionId | btCollisionObject | protected
m_contactDamping | btCollisionObject | protected
m_contactProcessingThreshold | btCollisionObject | protected
m_contactStiffness | btCollisionObject | protected
m_customDebugColorRGB | btCollisionObject | protected
m_deactivationTime | btCollisionObject | mutableprotected
m_extensionPointer | btCollisionObject | protected
m_friction | btCollisionObject | protected
m_hasAnisotropicFriction | btCollisionObject | protected
m_hitFraction | btCollisionObject | protected
m_internalType | btCollisionObject | protected
m_interpolationAngularVelocity | btCollisionObject | protected
m_interpolationLinearVelocity | btCollisionObject | protected
m_interpolationWorldTransform | btCollisionObject | protected
m_islandTag1 | btCollisionObject | protected
m_objectsWithoutCollisionCheck | btCollisionObject | protected
m_restitution | btCollisionObject | protected
m_rollingFriction | btCollisionObject | protected
m_rootCollisionShape | btCollisionObject | protected
m_spinningFriction | btCollisionObject | protected
m_updateRevision | btCollisionObject | protected
m_userIndex | btCollisionObject | protected
m_userIndex2 | btCollisionObject | protected
m_userIndex3 | btCollisionObject | protected
m_userObjectPointer | btCollisionObject | protected
m_worldArrayIndex | btCollisionObject | protected
m_worldTransform | btCollisionObject | protected
mergesSimulationIslands() const | btCollisionObject | inline
removeCustomDebugColor() | btCollisionObject | inline
serialize(void *dataBuffer, class btSerializer *serializer) const | btCollisionObject | virtual
serializeSingleObject(class btSerializer *serializer) const | btCollisionObject | virtual
setActivationState(int newState) const | btCollisionObject |
setAnisotropicFriction(const btVector3 &anisotropicFriction, int frictionMode=CF_ANISOTROPIC_FRICTION) | btCollisionObject | inline
setBroadphaseHandle(btBroadphaseProxy *handle) | btCollisionObject | inline
setCcdMotionThreshold(btScalar ccdMotionThreshold) | btCollisionObject | inline
setCcdSweptSphereRadius(btScalar radius) | btCollisionObject | inline
setCollisionFlags(int flags) | btCollisionObject | inline
setCollisionShape(btCollisionShape *collisionShape) | btCollisionObject | inlinevirtual
setCompanionId(int id) | btCollisionObject | inline
setContactProcessingThreshold(btScalar contactProcessingThreshold) | btCollisionObject | inline
setContactStiffnessAndDamping(btScalar stiffness, btScalar damping) | btCollisionObject | inline
setCustomDebugColor(const btVector3 &colorRGB) | btCollisionObject | inline
setDeactivationTime(btScalar time) | btCollisionObject | inline
setFriction(btScalar frict) | btCollisionObject | inline
setHitFraction(btScalar hitFraction) | btCollisionObject | inline
setIgnoreCollisionCheck(const btCollisionObject *co, bool ignoreCollisionCheck) | btCollisionObject | inline
setInterpolationAngularVelocity(const btVector3 &angvel) | btCollisionObject | inline
setInterpolationLinearVelocity(const btVector3 &linvel) | btCollisionObject | inline
setInterpolationWorldTransform(const btTransform &trans) | btCollisionObject | inline
setIslandTag(int tag) | btCollisionObject | inline
setRestitution(btScalar rest) | btCollisionObject | inline
setRollingFriction(btScalar frict) | btCollisionObject | inline
setSpinningFriction(btScalar frict) | btCollisionObject | inline
setUserIndex(int index) | btCollisionObject | inline
setUserIndex2(int index) | btCollisionObject | inline
setUserIndex3(int index) | btCollisionObject | inline
setUserPointer(void *userPointer) | btCollisionObject | inline
setWorldArrayIndex(int ix) | btCollisionObject | inline
setWorldTransform(const btTransform &worldTrans) | btCollisionObject | inline
~btCollisionObject() | btCollisionObject | virtual