Bullet Collision Detection & Physics Library: btMLCPSolver.cpp File Reference

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btMLCPSolver.cpp File Reference
`#include "btMLCPSolver.h"`
`#include "LinearMath/btMatrixX.h"`
`#include "LinearMath/btQuickprof.h"`
`#include "btSolveProjectedGaussSeidel.h"`
Include dependency graph for btMLCPSolver.cpp:

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## Classes
struct | btJointNode

## Variables
bool | gUseMatrixMultiply = false
bool | interleaveContactAndFriction = false

## Variable Documentation

## ◆ gUseMatrixMultiply

bool gUseMatrixMultiply = false

Definition at line 32 of file btMLCPSolver.cpp.

## ◆ interleaveContactAndFriction

bool interleaveContactAndFriction = false

Definition at line 33 of file btMLCPSolver.cpp.