<map id="btCollisionObject" name="btCollisionObject">
<area shape="rect" id="node1" title="btCollisionObject can be used to manage collision detection objects." alt="" coords="285,5,417,33"/>
<area shape="rect" id="node2" href="$classbtGhostObject.html" title="The btGhostObject can keep track of all objects that are overlapping By default, this overlap is base..." alt="" coords="43,81,158,109"/>
<area shape="rect" id="node4" href="$classbtMultiBodyLinkCollider.html" title=" " alt="" coords="181,81,359,109"/>
<area shape="rect" id="node5" href="$classbtRigidBody.html" title="The btRigidBody is the main class for rigid body objects." alt="" coords="382,81,483,109"/>
<area shape="rect" id="node6" href="$classbtSoftBody.html" title="The btSoftBody is an class to simulate cloth and volumetric soft bodies." alt="" coords="506,81,599,109"/>
<area shape="rect" id="node3" href="$classbtPairCachingGhostObject.html" title=" " alt="" coords="5,157,196,184"/>
<area shape="rect" id="node7" href="$classbtReducedDeformableBody.html" title=" " alt="" coords="452,157,653,184"/>
</map>
