Bullet Collision Detection & Physics Library: btGImpactCollisionAlgorithm.cpp File Reference

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btGImpactCollisionAlgorithm.cpp File Reference
`#include "BulletCollision/CollisionDispatch/btManifoldResult.h"`
`#include "LinearMath/btIDebugDraw.h"`
`#include "BulletCollision/CollisionDispatch/btCollisionObject.h"`
`#include "BulletCollision/CollisionShapes/btBoxShape.h"`
`#include "btGImpactCollisionAlgorithm.h"`
`#include "btContactProcessing.h"`
`#include "LinearMath/btQuickprof.h"`
Include dependency graph for btGImpactCollisionAlgorithm.cpp:

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## Classes
class | btPlaneShape
| Class for accessing the plane equation. More...
class | GIM_ShapeRetriever
| Retrieving shapes shapes. More...
class | GIM_ShapeRetriever::ChildShapeRetriever
class | GIM_ShapeRetriever::TriangleShapeRetriever
class | GIM_ShapeRetriever::TetraShapeRetriever
class | btGImpactTriangleCallback