Bullet Collision Detection & Physics Library: btDefaultVehicleRaycaster Class Reference

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btDefaultVehicleRaycaster Class Reference

`#include <btRaycastVehicle.h>`

Inheritance diagram for btDefaultVehicleRaycaster:
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Collaboration diagram for btDefaultVehicleRaycaster:
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## Public Member Functions
| btDefaultVehicleRaycaster (btDynamicsWorld *world)
virtual void * | castRay (const btVector3 &from, const btVector3 &to, btVehicleRaycasterResult &result)
Public Member Functions inherited from btVehicleRaycaster
virtual | ~btVehicleRaycaster ()
virtual void * | castRay (const btVector3 &from, const btVector3 &to, btVehicleRaycasterResult &result)=0

## Private Attributes
btDynamicsWorld * | m_dynamicsWorld

## Detailed Description

Definition at line 205 of file btRaycastVehicle.h.

## Constructor & Destructor Documentation

## ◆ btDefaultVehicleRaycaster()

btDefaultVehicleRaycaster::btDefaultVehicleRaycaster | ( | btDynamicsWorld * | world | ) |
| inline

Definition at line 210 of file btRaycastVehicle.h.

## Member Function Documentation

## ◆ castRay()

void * btDefaultVehicleRaycaster::castRay | ( | const btVector3 & | from,
|  | const btVector3 & | to,
|  | btVehicleRaycasterResult & | result
| ) |  |
| virtual

Implements btVehicleRaycaster.

Definition at line 687 of file btRaycastVehicle.cpp.

## Member Data Documentation

## ◆ m_dynamicsWorld

btDynamicsWorld* btDefaultVehicleRaycaster::m_dynamicsWorld
| private

Definition at line 207 of file btRaycastVehicle.h.

The documentation for this class was generated from the following files:

- btRaycastVehicle.h
- btRaycastVehicle.cpp