Bullet Collision Detection & Physics Library: Member List

Bullet Collision Detection & Physics Library

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GIM_TRIANGLE_CALCULATION_CACHE Member List

This is the complete list of members for GIM_TRIANGLE_CALCULATION_CACHE, including all inherited members.

clip_triangle(const btVector4 &tri_plane, const btVector3 *tripoints, const btVector3 *srcpoints, btVector3 *clip_points) | GIM_TRIANGLE_CALCULATION_CACHE | inline
closest_point_u | GIM_TRIANGLE_CALCULATION_CACHE |
closest_point_v | GIM_TRIANGLE_CALCULATION_CACHE |
compute_intervals(const GREAL &D0, const GREAL &D1, const GREAL &D2, const GREAL &D0D1, const GREAL &D0D2, GREAL &scale_edge0, GREAL &scale_edge1, GUINT &edge_index0, GUINT &edge_index1) | GIM_TRIANGLE_CALCULATION_CACHE | inline
contact_points | GIM_TRIANGLE_CALCULATION_CACHE |
cross_line_intersection_test() | GIM_TRIANGLE_CALCULATION_CACHE | inline
distances | GIM_TRIANGLE_CALCULATION_CACHE |
du | GIM_TRIANGLE_CALCULATION_CACHE |
du0du1 | GIM_TRIANGLE_CALCULATION_CACHE |
du0du2 | GIM_TRIANGLE_CALCULATION_CACHE |
dv | GIM_TRIANGLE_CALCULATION_CACHE |
dv0dv1 | GIM_TRIANGLE_CALCULATION_CACHE |
dv0dv2 | GIM_TRIANGLE_CALCULATION_CACHE |
edge_edge_dir | GIM_TRIANGLE_CALCULATION_CACHE |
margin | GIM_TRIANGLE_CALCULATION_CACHE |
sort_isect(GREAL &isect0, GREAL &isect1, GUINT &e0, GUINT &e1, btVector3 &vec0, btVector3 &vec1) | GIM_TRIANGLE_CALCULATION_CACHE | inline
temp_points | GIM_TRIANGLE_CALCULATION_CACHE |
temp_points1 | GIM_TRIANGLE_CALCULATION_CACHE |
triangle_collision(const btVector3 &u0, const btVector3 &u1, const btVector3 &u2, GREAL margin_u, const btVector3 &v0, const btVector3 &v1, const btVector3 &v2, GREAL margin_v, GIM_TRIANGLE_CONTACT_DATA &contacts) | GIM_TRIANGLE_CALCULATION_CACHE | inline
tu_plane | GIM_TRIANGLE_CALCULATION_CACHE |
tu_vertices | GIM_TRIANGLE_CALCULATION_CACHE |
tv_plane | GIM_TRIANGLE_CALCULATION_CACHE |
tv_vertices | GIM_TRIANGLE_CALCULATION_CACHE |