Bullet Collision Detection & Physics Library: btConvex2dConvex2dAlgorithm.h File Reference

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btConvex2dConvex2dAlgorithm.h File Reference
`#include "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h"`
`#include "BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h"`
`#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"`
`#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"`
`#include "BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h"`
`#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"`
`#include "BulletCollision/CollisionDispatch/btCollisionDispatcher.h"`
`#include "LinearMath/btTransformUtil.h"`
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## Classes
class | btConvex2dConvex2dAlgorithm
| The convex2dConvex2dAlgorithm collision algorithm support 2d collision detection for btConvex2dShape Currently it requires the btMinkowskiPenetrationDepthSolver, it has support for 2d penetration depth computation. More...
struct | btConvex2dConvex2dAlgorithm::CreateFunc