Bullet Collision Detection & Physics Library: btMultiBodyDynamicsWorld.h File Reference

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btMultiBodyDynamicsWorld.h File Reference
`#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"`
`#include "BulletDynamics/Featherstone/btMultiBodyInplaceSolverIslandCallback.h"`
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## Classes
class | btMultiBodyDynamicsWorld
| The btMultiBodyDynamicsWorld adds Featherstone multi body dynamics to Bullet This implementation is still preliminary/experimental. More...

## Macros
#define | BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY

## Macro Definition Documentation

## ◆ BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY

#define BT_USE_VIRTUAL_CLEARFORCES_AND_GRAVITY

Definition at line 22 of file btMultiBodyDynamicsWorld.h.