Bullet Collision Detection & Physics Library: btTransform.h File Reference

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btTransform.h File Reference
`#include "btMatrix3x3.h"`
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## Classes
class | btTransform
| The btTransform class supports rigid transforms with only translation and rotation and no scaling/shear. More...
struct | btTransformFloatData
| for serialization More...
struct | btTransformDoubleData

## Macros
#define | btTransformData btTransformFloatData

## Functions
bool | operator== (const btTransform &t1, const btTransform &t2)
| Test if two transforms have all elements equal.

## Macro Definition Documentation

## ◆ btTransformData

#define btTransformData btTransformFloatData

Definition at line 23 of file btTransform.h.

## Function Documentation

## ◆ operator==()

bool operator== | ( | const btTransform & | t1,
|  | const btTransform & | t2
| ) |  |
| inline

Test if two transforms have all elements equal.

Definition at line 238 of file btTransform.h.