Bullet Collision Detection & Physics Library: btRaycastVehicle.h File Reference

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btRaycastVehicle.h File Reference
`#include "BulletDynamics/Dynamics/btRigidBody.h"`
`#include "BulletDynamics/ConstraintSolver/btTypedConstraint.h"`
`#include "btVehicleRaycaster.h"`
`#include "LinearMath/btAlignedObjectArray.h"`
`#include "btWheelInfo.h"`
`#include "BulletDynamics/Dynamics/btActionInterface.h"`
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## Classes
class | btRaycastVehicle
| rayCast vehicle, very special constraint that turn a rigidbody into a vehicle. More...
class | btRaycastVehicle::btVehicleTuning
class | btDefaultVehicleRaycaster