Bullet Collision Detection & Physics Library: btSolverBody.h File Reference

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btSolverBody.h File Reference
`#include "LinearMath/btVector3.h"`
`#include "LinearMath/btMatrix3x3.h"`
`#include "LinearMath/btAlignedAllocator.h"`
`#include "LinearMath/btTransformUtil.h"`
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## Classes
struct | btSolverBody
| The btSolverBody is an internal datastructure for the constraint solver. Only necessary data is packed to increase cache coherence/performance. More...

## Macros
#define | btSimdScalar btScalar
| Until we get other contributions, only use SIMD on Windows, when using Visual Studio 2008 or later, and not double precision.

## Macro Definition Documentation

## ◆ btSimdScalar

#define btSimdScalar btScalar

Until we get other contributions, only use SIMD on Windows, when using Visual Studio 2008 or later, and not double precision.

Definition at line 99 of file btSolverBody.h.