Bullet Collision Detection & Physics Library: btSolverConstraint.h File Reference

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btSolverConstraint.h File Reference
`#include "LinearMath/btVector3.h"`
`#include "LinearMath/btMatrix3x3.h"`
`#include "btJacobianEntry.h"`
`#include "LinearMath/btAlignedObjectArray.h"`
`#include "btSolverBody.h"`
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## Classes
struct | btSolverConstraint
| 1D constraint along a normal axis between bodyA and bodyB. It can be combined to solve contact and friction constraints. More...

## Typedefs
typedef btAlignedObjectArray< btSolverConstraint > | btConstraintArray

## Typedef Documentation

## ◆ btConstraintArray

typedef btAlignedObjectArray<btSolverConstraint> btConstraintArray

Definition at line 72 of file btSolverConstraint.h.