Box2D: b2DistanceInput Struct Reference

| Box2D 2.4.1 A 2D physics engine for games

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Public Attributes | List of all members
b2DistanceInput Struct Reference

`#include <b2_distance.h>`

## Public Attributes
b2DistanceProxy | proxyA
b2DistanceProxy | proxyB
b2Transform | transformA
b2Transform | transformB
bool | useRadii

## Detailed Description

Input for b2Distance. You have to option to use the shape radii in the computation. Even

The documentation for this struct was generated from the following file:

- /build/box2d/src/box2d-2.4.1/include/box2d/b2_distance.h