Arduino - GSMClientRead

Arduino

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GSM : GSMClient class

## read()

#### Description

Read the next byte received from the server the client is connected to (after the last call to read()).

read() inherits from the Stream utility class.

#### Syntax

client.read()

#### Parameters

none

#### Returns

int - The next byte (or character), or -1 if none is available.

#### Example

/*
Web client
This sketch connects to a website through a GSM shield. Specifically,
this example downloads the URL "http://arduino.cc/" and prints it
to the Serial monitor.
Circuit:
* GSM shield attached to an Arduino
* SIM card with a data plan
created 8 Mar 2012
by Tom Igoe
http://arduino.cc/en/Tutorial/GSMExamplesWebClient
*/
// libraries
#include <GSM.h>
// PIN Number
#define PINNUMBER ""
// APN data
#define GPRS_APN "GPRS_APN" // replace your GPRS APN
#define GPRS_LOGIN "login" // replace with your GPRS login
#define GPRS_PASSWORD "password" // replace with your GPRS password
// initialize the library instance
GSMClient client;
GPRS gprs;
GSM gsmAccess;
// URL, path & port (for example: arduino.cc)
char server[] = "arduino.cc";
char path[] = "/";
int port = 80; // port 80 is the default for HTTP
void setup()
{
// initialize serial communications
Serial.begin(9600);
Serial.println("Starting Arduino web client.");
// connection state
boolean notConnected = true;
// After starting the modem with GSM.begin()
// attach the shield to the GPRS network with the APN, login and password
while(notConnected)
{
if((gsmAccess.begin(PINNUMBER)==GSM_READY) &
(gprs.attachGPRS(GPRS_APN, GPRS_LOGIN, GPRS_PASSWORD)==GPRS_READY))
notConnected = false;
else
{
Serial.println("Not connected");
delay(1000);
}
}
Serial.println("connecting...");
// if you get a connection, report back via serial:
if (client.connect(server, port))
{
Serial.println("connected");
// Make a HTTP request:
client.print("GET ");
client.print(path);
client.println(" HTTP/1.0");
client.println();
}
else
{
// if you didn't get a connection to the server:
Serial.println("connection failed");
}
}
void loop()
{
// if there are incoming bytes available
// from the server, read them and print them:
if (client.available())
{
char c = client.read();
Serial.print(c);
}
// if the server's disconnected, stop the client:
if (!client.available() && !client.connected())
{
Serial.println();
Serial.println("disconnecting.");
client.stop();
// do nothing forevermore:
for(;;)
;
}
}
[Get Code]

#### See Also

- ready()
- connect()
- beginWrite()
- write()
- endWrite()
- connected()
- read()
- available()
- peek()
- flush()
- stop()

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Corrections, suggestions, and new documentation should be posted to the Forum.

The text of the Arduino reference is licensed under a Creative Commons Attribution-ShareAlike 3.0 License. Code samples in the reference are released into the public domain.

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