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#define LUM_SKIN_BUTTON_CONST (obj) void lum_skin_button_push (LumSkinButton *self, LumSkin *skin); #define lum_skin_button_connect__push (object,func,data) #define lum_skin_button_connect_after__push(object,func,data) #define lum_skin_button_connect_data__push(object,func,data,destroy_data,flags)
#define LUM_SKIN_BUTTON_CONST(obj) G_TYPE_CHECK_INSTANCE_CAST((obj), lum_skin_button_get_type(), LumSkinButton const)
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#define lum_skin_button_connect__push(object,func,data)
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#define lum_skin_button_connect_after__push(object,func,data)
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#define lum_skin_button_connect_data__push(object,func,data,destroy_data,flags)
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