![]() | ![]() | ![]() | Lumiere Reference Manual | ![]() |
---|
#define LUM_CONTROL_CONST (obj) struct LumControlPrivate; BonoboGenericFactory* lum_control_factory_new (void);
#define LUM_CONTROL_CONST(obj) G_TYPE_CHECK_INSTANCE_CAST((obj), lum_control_get_type(), LumControl const)
obj : |
|
struct LumControlPrivate { LumPlayer * player; LumConfigBackend player_type; gchar * uri; };
<<< LumContext | LumPlayer >>> |