Current Core Development Team
---------------------------------------

Edgar Simo-Serra "bobbens" <bobbens@gmail.com>
   * Lead Developer

Bas Fournier "BTAxis" <btaxis@gmail.com>
   * Story Writer and Misc. Development

Ian Douglas Scott "ids1024" <ian@iandouglasscott.com>
   * Misc. Development and Lua unifier

Justin Blanchard "UncombedCoconut" <UncombedCoconut@gmail.com>
   * Code Carnage and Bug Beating

nenau
   * Misc. Development and Dvaered aficionado

Jack Greiner "ProjectSynchro" <jack@emoss.org>
   * CI dude and Bringer of automated releases

Viktor Hahn <viktor.hahn@web.de>
   * 3D modelling

Past Development Team
---------------------------------------

Nikola Whallon <6.saturn.6@gmail.com>
   * Bringer of Sound

Deiz
   * Misc. Development

Layla and Emmy "The Diligent Circle" <diligentcircle@riseup.net>
   * Misc. Development

Major Contributors
---------------------------------------

Josiah Schwartfeger
   * Graphic Designer and Modeller

Elderman
   * Mission Development
   The first non-bobbens mission developer!

Ingo Ruhnke <grumbel@gmx.de>
   * NPC Portrait Artist

Enigmatic
   * Ships for the Sirius, many other models and faction logos

Felix Schneider "Scaatis" <fsfuenf@gmail.com>
   * Naev logo, Lua GUI development

M. R. Bokhari "Viruk" <withextremeprejudice@gmail.com>
   * Ships for the Soromid and the Za'lek

Askyel
   * Composer of nearly an hour of Naev-exclusive music.

Contributions
---------------------------------------

Vega Strike <http://vegastrike.sf.net>
   * Ship Models
   * Music
   * Sounds
   * Planet images
   Wouldn't have been possible without the Vega Strike team, although they didn't actively participate, by allowing me to use their data they did me a great favour and let me concentrate on the coding.

Joel Hans <wolorf@gmail.com>
   * Planet Graphics
   * Render Script
   Helped out when the project was starting. Great morale booster.

Amir Taaki <genjix@gmail.com>
Rob Loach <http://robloach.net>
   * SDL_collide
   Although we don't use the SDL_collide library itself, it was inspirational for Naev's own collision routines.

Pete Shinners <pete@shinners.org>
   * SavePNG
   Great function ripped straight out of pygame. Works marvelously!

Aurore D. "Rore" <aurore.d@gmail.com>
   * Planet gimp script
   Saved a lot of trouble by allowing us to quickly create space planet graphics.

Andrew Mustun
   * Sprite gimp script
   Although not used directly, it helped create our own sprite script.

J.C. Wilk
   * Turbulence noise
   After the horrible failure of our own plasma fractal attempt, TCOD's turbulence noise seemed to do everything perfectly where we screwed up. With heavy optimization the code was introduced to Naev.

Jordi Pegueroles Queralt "pegue" <j.pegueroles.queralt@gmail.com>
   * Mace Rocket model

Brian J. Cameron
   * Much artwork
   Talented artist, one of the first in creating custom Naev content.

Camilo Polymeris <cpolymeris@gmx.net>
   * Art and code
   Great to see someone else working on Naev code and Lua documentation.

Dimitry Marakasov
   * FreeBSD port and CMake
   Talented coder who did the first official port of Naev.

Alexandru Mosoi <brtzsnr@gmail.com>
   * Coded cool features
   First non-bobbens coder to make serious commits! Like the reason the maps are all over or the faction in the maps.

Peter Johnson <zid@zid.yggdrasil.sk>
   * Sped up nebula generation by a lot

Unavowed <unavowed@vexillium.org>
   * Ported Naev's build system to autotools.
   Probably the cleanest autotools implementation I've ever seen.

Cypher3c <cypher3c@gmail.com>
   * Spiced up the boring generic cargo missions.

Nathan Loewen <loewen.nathan@gmail.com>
   * Missions
   * Misc coding support

Fisherman
   * Threading code to speed up nebula generation (and in the future who knows?)
   * Hot dog mission

Ludovic Bellière "xrogaan"
   * Python programmer extraordinaire
His utilities save gray hairs for everyone.

Josh Combs
   * Artist of most of the nebulae.

Galileus
   * Modeller of the Shark and Rhino

Devin Khan
   * Modeller of the Phalanx

Areze
   * Junior assistant galaxy creator

Old Man <oldtopman@gmail.com>
   * Desura Maintainer

NeD
   * Mission contributor

Sudarshan S
   * Event contributor

Arvind S
   * PoI contributor
   * Proteron lore

PhoenixRiver
   * Content contributor
   * Misc fixes and typos

Alastair Basden
   * Economy development
   * Ship log
   * Solar system information screen

oo13
   * Japanese translation
   * Many bug fixes

theElerd
   * New character images

Darien Rousseau "not-pyroman" (aka "Pyroman")
   * Misc. fixes and spellchecks
   * Many bugs caught (reported in the Discord under ##bugs)

hsza (aka zaire)
   * Multiple ship variant and outfit ideas
   * Misc. tweaks, fixes, balancing, proofreading, bug-catching

Music by Matthew Pablo
http://www.matthewpablo.com

Translations
---------------------------------------

(ja) Masato Oota (oo13)
(de) Wuzzy, Solid Tscheik, murks
(fr) Nicolas, Jérémie Guegain, Étienne Girard, Nathan
(es) paco, gallegonovato
(cs) David Doubek, Hahaha Nope
(pt_PT) SC, ssantos
(pt_BR) Bloody Kenshiro, SC, Anthony Gregory Souza dos Santos
(ko) 이정희
(it) Davide Prina

Testers
---------------------------------------

John Schwartfeger
Leonardo Valeri Manera
EvanR
PhoenixRiver
Markus Büchele (BM-W1)
Alaisdair West (awest03)
VividViolet
exoterws
LJ_Dude
sigus
Timsticles
Mister T
Lemuria
Powerpeon
xrogaan
nloewen
Elven_Moustache
Pyroman
hsza

Artwork Contributors
---------------------------------------
