qt_add_ios_ffmpeg_libraries | Qt Multimedia | Qt 6.10.3
Description: Auxiliary function which embeds FFmpeg binaries in iOS app bundle.

- Qt 6.10
- Qt Multimedia
- qt_add_ios_ffmpeg_libraries
- Qt 6.10.3 Reference Documentation

# qt_add_ios_ffmpeg_libraries

Auxiliary function which embeds FFmpeg binaries in iOS app bundle.

The command is defined in the `Multimedia` component of the `Qt6` package, which can be loaded like so:

     find_package(Qt6 REQUIRED COMPONENTS Multimedia)

This command was introduced in Qt 6.8.

Note: This command is in technology preview and may change in future releases.

## Synopsis

     qt_add_ios_ffmpeg_libraries(target)

If versionless commands are disabled, use `qt6_add_ios_ffmpeg_libraries()` instead. It supports the same set of arguments as this command.

## Description

FFmpeg binaries from the online installer must be embedded into the application's bundle. To embed FFmpeg binaries, you can add the `qt_add_ios_ffmpeg_libraries` command to the app's CMakeLists.txt file.

This command will set several properties for the application target:

- XCODE_EMBED_FRAMEWORKS, adds the informatioin for XCode (which FFmpeg binaries to embed).
- XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY is set to ON, so that the embedded FFmpeg binaries will be code-signed.
- XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS - to add the location of embedded FFmpeg libraries within the bundle.

If code-signing is not required, you can use the QT_NO_FFMPEG_XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY variable before the command `qt_add_ios_ffmpeg_libraries`:

     set(QT_NO_FFMPEG_XCODE_EMBED_FRAMEWORKS_CODE_SIGN_ON_COPY ON)

Note: `qt_add_ios_ffmpeg_libraries` requires CMake 3.28 or later.