/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef HODJNPODJ_MANKALA_BTIMEUT_H
#define HODJNPODJ_MANKALA_BTIMEUT_H

#include "bagel/hodjnpodj/mankala/bgen.h"

namespace Bagel {
namespace HodjNPodj {
namespace Mankala {



void DoPendingEvents() ;

// class CTimeUtil -- general utilities
class CTimeUtil {
private:
	//- DelayMs -- delay for specified # of milliseconds
	bool DelayMs(unsigned int uMs) ;

	static void DelayMsCallback(HWND /* hWnd */,
		unsigned int /* uMsg */, uintptr /* uTimerId */, uint32 /* dwTime */) ;
};

} // namespace Mankala
} // namespace HodjNPodj
} // namespace Bagel

#endif
