TextureInput QML Type | Qt Quick 3D | Qt 6.11.1
Description: Specifies a texture exposed to the shaders of a CustomMaterial or Effect.

- Qt 6.11
- Qt Quick 3D
- QML Types
- TextureInput
- Qt Quick 3D | Commercial or GPLv3

# TextureInput QML Type

Specifies a texture exposed to the shaders of a CustomMaterial or Effect. More...

Import Statement: | `import QtQuick3D`
Inherits: | QtObject

- List of all members, including inherited members

## Properties

- enabled : bool
- texture : Texture

## Detailed Description

This is a type which can be used for exposing a Texture to a shader, either in the render pass of an Effect, or in a CustomMaterial. It exists primarily to assign a local name to the Texture that can be referenced from shaders.

When a TextureInput property is declared in an Effect or a CustomMaterial, it will automatically be available as a sampler in all shaders by its property name.

## Property Documentation

### enabled : bool

The property determines if this TextureInput is enabled. The default value is true. When disabled, the shaders of the effect sample a dummy, opaque black texture instead of the one specified by texture.

### texture : Texture

The texture for which this TextureInput serves as an indirection.