List of All Members for QSGOpaqueTextureMaterial | Qt Quick | Qt 6.11.1
Description: The QSGOpaqueTextureMaterial class provides a convenient way of rendering textured geometry in the scene graph.

- Qt 6.11
- Qt Quick
- C++ Classes
- QSGOpaqueTextureMaterial
- Qt 6.11.1 Reference Documentation

# List of All Members for QSGOpaqueTextureMaterial

This is the complete list of members for QSGOpaqueTextureMaterial, including inherited members.

enum Flag flags Flags QSGOpaqueTextureMaterial() anisotropyLevel() const : QSGTexture::AnisotropyLevel compare(const QSGMaterial *) const : int createShader(QSGRendererInterface::RenderMode) const : QSGMaterialShader * filtering() const : QSGTexture::Filtering flags() const : QSGMaterial::Flags horizontalWrapMode() const : QSGTexture::WrapMode mipmapFiltering() const : QSGTexture::Filtering setAnisotropyLevel(QSGTexture::AnisotropyLevel) | setFiltering(QSGTexture::Filtering) setFlag(QSGMaterial::Flags, bool) setHorizontalWrapMode(QSGTexture::WrapMode) setMipmapFiltering(QSGTexture::Filtering) setTexture(QSGTexture *) setVerticalWrapMode(QSGTexture::WrapMode) texture() const : QSGTexture * type() const : QSGMaterialType * verticalWrapMode() const : QSGTexture::WrapMode viewCount() const : int